No, it's not like DIII. In DIII mobs get to hurt you. In this gameplay video of LineageIII don't even come close.
Only on Hell / Inferno. Any normal/nm character can one shot all the threats he faces before getting damaged, execly like this game. Not to mention this is an gameplay demonstration. Take D3 2008 announcement video and see how the barbarian one shot a horde of ghouls only spamming cleave without even getting damaged.
No, DIII is not shiny and repetitive. The engine is several years old and each encounter with elites plays differently and required different strategy. In that video over there the guy just presses a button and everything around dies. So boring.
Different strategies ? I dunno what game you're playing. I use the same tatic on every single champ (hit and run) and it works just fine. This game has an bunch of affixes but the gameplay is so clunky that you can't realy adaptate to then. Never saw anyone fighting a arcane pack by moving in circles, people just kite stuff out of the danger zone. Arcane, plagued, dessacrator, molten, all are beaten by the very same way. And the majority of other affixes doesn't really give you a tatical choice, it's just a harder monster to kill and you gotta be better at kiting and use your defensive stuff.
And yes, Asian, coz Asian games often overbuff the main hero and grant him over the top powers while battling an on-screen pandemonium without getting a scratch.
I dunno what Asian games you have played. Everything on RO and Lineage 2 one shooted me. You're being really ignorant to associate Asian with easy games. Asian games are time consuming and repetitive, yes, but they are not easy by any means.
I think i've never played something easier then D3 normal.
All in all, don't even talk to me about other action RGPs like PoB, TL2 or whatever. With all its flaws DIII is still miles ahead of them. And I am not a Blizz fanboy, btw..
You don't have any object claim to back up this statement. D3 has bugged hit boxes (things hit you when you're not there, you move and attack enemies because they leave no place in the screen for you to click) and items are way to over the top, they basically change your character so much you can make the game "cheap" (a properly geared barb can effectively ignore all the things you should be evading and many boss fights are merely tank-spank).
This alone makes TL raw gameplay better once it's more precise. I never found myself attacking when i wanted to move in that game or getting hitted by a javelin that is 16 yards distance from me.
Rollback Post to RevisionRollBack
"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
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Only on Hell / Inferno. Any normal/nm character can one shot all the threats he faces before getting damaged, execly like this game. Not to mention this is an gameplay demonstration. Take D3 2008 announcement video and see how the barbarian one shot a horde of ghouls only spamming cleave without even getting damaged.
Different strategies ? I dunno what game you're playing. I use the same tatic on every single champ (hit and run) and it works just fine. This game has an bunch of affixes but the gameplay is so clunky that you can't realy adaptate to then. Never saw anyone fighting a arcane pack by moving in circles, people just kite stuff out of the danger zone. Arcane, plagued, dessacrator, molten, all are beaten by the very same way. And the majority of other affixes doesn't really give you a tatical choice, it's just a harder monster to kill and you gotta be better at kiting and use your defensive stuff.
I dunno what Asian games you have played. Everything on RO and Lineage 2 one shooted me. You're being really ignorant to associate Asian with easy games. Asian games are time consuming and repetitive, yes, but they are not easy by any means.
I think i've never played something easier then D3 normal.
You don't have any object claim to back up this statement. D3 has bugged hit boxes (things hit you when you're not there, you move and attack enemies because they leave no place in the screen for you to click) and items are way to over the top, they basically change your character so much you can make the game "cheap" (a properly geared barb can effectively ignore all the things you should be evading and many boss fights are merely tank-spank).
This alone makes TL raw gameplay better once it's more precise. I never found myself attacking when i wanted to move in that game or getting hitted by a javelin that is 16 yards distance from me.