Nice. If I want a 4-hour single player experience, I'll just play Portal. It's cheaper, too.
I mean, I can kind of see where they're coming from with the whole story-driven thing, but eh... I'll be too busy playing Left 4 Dead 2 to care.
Quote from "Turmobil" »
Yes, but I doubt you play with every single person on the internet, for every person who's over twenty, there's a hundred that's below.
Again, the same can be said for console users.
Personally, I think that most console gamers are younger than the PC crowd. Consoles are generally cheaper and more available for those who aren't able to afford and/or maintain a gaming PC; a console game is developed with that console's limitations in mind, whereas PC game requirements can vary quite a bit.
I don't know... I tend to play with people my age and older anyway, so I'm probably just not seeing the younger crowd.
*Facepalm*
Sometimes the gaming community can be so ungrateful...
You should thank the company's instead of complaining, they are working their asses off to give us, the gaming community, a game to play.
I'm not sure what to say, would you rather have a very good game that's played like the developers want's it, or no games at all?
They may be creating games for the gaming community, but, most importantly, the industry is trying to make money. Gaming is more popular now than it used to be, so it's natural to try and tailor games to capitalize on that.
Quote from "Turmobil" »
And about the whole "taking our money and betraying us" deal, a company needs money too. Without money, no games can be produced. The people who work in the company's probably have families and bills to pay, and they need money for that.
And if a company, regardless of what it does, makes a bad business decision, sales suffer. If that same company continues to make bad decisions, then they go under. It's not the fault of the consumer.
And you can always turn them in at gamestop or an ebay site.
GameStop? Maybe it's just my area, but I've never known a GameStop (or even Wal-Mart, and they take anything) to take used PC games for trade/credit. They've let you exchange for the same title, but not a new game.
I don't get what the big whine about dedicated server is all about, you pay for the game.
Not some half decent mods.
I stated this a few pages back, but one of the "big whines" has to do with competitive gaming.
Quote from "Requiem" »
The big deal is that a lack of dedicated servers is having a negative impact on competitive gaming. There are, of course, other reasons, and some good general overviews can be found here and here.
I recommend reading those links. It may give you some insight as to why this is such a big deal for PC users.
As far as modding goes, that's just kind of a given when it comes to PC games. I'll admit that we're a picky bunch, but we pretty much have to be. Unlike console users, PC users can't return a game if they don't like it; we can't trade our games in for the newest and hottest titles out there, so rather than play the same game for years on end, we turn to modding.
Take a look at Diablo, for example. Mods like Median XL and Eastern Sun are incredibly popular because they present new ways to play the game. It's still Diablo, but it's something different than doing thousands of Baal runs at end-game.
To be honest, I haven't actually played any Call of Duty aside of the first two. I have, however, sat with my fiance while he played through Call of Duty 4 on PC, and I will say that the single player was amazing - the multiplayer, not so much. It was so obvious that the game was just a console port. Modern Warfare 2 now looks like it'll be the same thing (great single player, bad multiplayer).
Hopefully B:BC2 will live up to expectations. If not, well... that's going to suck.
Well, I think all the article was trying to point out was that controllers and keyboards are pretty much equal - both have their strengths and weaknesses. All it really comes down to is what the player is comfortable with.
I think Modern Warfare 2 will do well on console, but I'm not really sure about PC. Like I said before, Infinity Ward basically slapped PC gamers in the face with this announcement - most people I know that have cancelled their MW2 preorders are now, like you, putting that money toward Battlefield: Bad Company 2. I can't say that I blame them.
The big deal is that a lack of dedicated servers is having a negative impact on competitive gaming. There are, of course, other reasons, and some good general overviews can be found here and here.
Basically, this is all just a slap in the face to PC users; the series wouldn't be what it is today without the support of PC users.
Also, for you people arguing over the controller vs. keyboard/mouse, take a look at this.
Nice. If I want a 4-hour single player experience, I'll just play Portal. It's cheaper, too.
I mean, I can kind of see where they're coming from with the whole story-driven thing, but eh... I'll be too busy playing Left 4 Dead 2 to care.
Again, the same can be said for console users.
Personally, I think that most console gamers are younger than the PC crowd. Consoles are generally cheaper and more available for those who aren't able to afford and/or maintain a gaming PC; a console game is developed with that console's limitations in mind, whereas PC game requirements can vary quite a bit.
I don't know... I tend to play with people my age and older anyway, so I'm probably just not seeing the younger crowd.
They may be creating games for the gaming community, but, most importantly, the industry is trying to make money. Gaming is more popular now than it used to be, so it's natural to try and tailor games to capitalize on that.
And if a company, regardless of what it does, makes a bad business decision, sales suffer. If that same company continues to make bad decisions, then they go under. It's not the fault of the consumer.
GameStop? Maybe it's just my area, but I've never known a GameStop (or even Wal-Mart, and they take anything) to take used PC games for trade/credit. They've let you exchange for the same title, but not a new game.
I stated this a few pages back, but one of the "big whines" has to do with competitive gaming.
I recommend reading those links. It may give you some insight as to why this is such a big deal for PC users.
As far as modding goes, that's just kind of a given when it comes to PC games. I'll admit that we're a picky bunch, but we pretty much have to be. Unlike console users, PC users can't return a game if they don't like it; we can't trade our games in for the newest and hottest titles out there, so rather than play the same game for years on end, we turn to modding.
Take a look at Diablo, for example. Mods like Median XL and Eastern Sun are incredibly popular because they present new ways to play the game. It's still Diablo, but it's something different than doing thousands of Baal runs at end-game.
Whatever. I'll just stick with Valve and DICE for my FPS gaming needs.
Hopefully B:BC2 will live up to expectations. If not, well... that's going to suck.
I think Modern Warfare 2 will do well on console, but I'm not really sure about PC. Like I said before, Infinity Ward basically slapped PC gamers in the face with this announcement - most people I know that have cancelled their MW2 preorders are now, like you, putting that money toward Battlefield: Bad Company 2. I can't say that I blame them.
Oh, well.
Basically, this is all just a slap in the face to PC users; the series wouldn't be what it is today without the support of PC users.
Also, for you people arguing over the controller vs. keyboard/mouse, take a look at this.