It's an unfortunate truth regarding this situation.
While I know for a fact that there are more LAN players than Battle.net fanboys want to believe, there still is not enough of us to make Blizzard change its mind or ruin sales at all. It's not like I suddenly want Blizzard to go bankrupt. I have simply come to the realization that Blizzard's interests no longer coincide with mine.
It's been fun, Blizzard, but I'm onto other things.
Have you lost your marbles? Let's just base it on this- how many people on this forum are complaining about the loss of LAN? How many daily post about their experiences on LAN? How many create threads daily about starting over again on LAN? Hardly any.
Let's look at the opposition- How many people are not complaining about the loss of LAN? How many people are posting daily about their experiences on Battle.net? How many create threads daily about starting over again on Battle.net?
If you ignore this or even try to claim it as invalid you have nothing to back up your argument.
You're very observant. Battle.net players use the Internet more than LAN players? HOW AMAZING! You are proving my point. LAN players prefer the personal interaction with one another. I have far more in-person friends who play SC over LAN than Battle.net buddies. I'm not so naive to think that LAN players are a majority, but the numbers are much bigger than you make them out to be. How about the thousands of tournaments that go on in South Korea? Those competitions are LAN-based. Sorry.
Many people do not get involved with forums, discussions, etc. They attend LAN parties and then go on with their real lives. Again, the LAN population is difficult to see when you spend more of your time on the Internet.
Quote from "Seth" »
Do you, in all honesty, even believe for one second even a majority of the people on that list are not going to buy SCII because of this?
These figures will certainly be more accurate than any speculations regarding LAN-based piracy and hacking. Personally, if I were making this game, I'd put up with the hackers over having a growing pile of upset fans.
Quote from "Seth" »
I'll hold you to it. In fact, I'll put it in my signature.
What are you waiting for? Shall I start linking you? 1UP's article? Kotaku's? Battle.net forums? They're popping up everywhere.
I think you're confusing LAN supporters with people who hate Battle.net. This whole issue has nothing to do with Battle.net or online play in any form. Battle.net is fantastic. It's a great service. No one disputes its existence. However, people just want a way to play the game without depending on an Internet connection.
I read your post. You have no proof of anything. LAN players are the vast minority? According to what statistic? Last I checked, LAN games were untraceable from the Internet side.
Removing LAN play is a step forward? You have not adequately explained what is gained by tossing LAN options.
According to the petition count, Blizzard has already placed over $100,000 worth of sales at stake. That number is only going to get bigger considering it just barely went up.
I really don't understand why you guys complain so much about lag. I get almost none over Battle.net playing a game that by all means probably shouldn't still have service ten years after release. Furthermore, bandwidth is on your connection, itself. You'll be using it whether you're playing online or on LAN.
When you go through an Internet portal, you draw ever closer to your bandwidth cap. I know it's not a lot, but it's just stupid on principle. Pretty soon, we'll require Internet connections to unlock our cars.
There are times when my Internet goes down for a day or two. Mock me all you want, but I want to be able to play my game whenever I want to. Starcraft 1 had LAN play; how can Starcraft 2 just drop the feature? That's a step backwards, my friend.
I wanted SC2 for LAN parties. Blizzard made a choice. So did I.
I don't understand. Why can't you and your friends still play LAN party style but just through Battle.net?
When my Internet connection is down, I can no longer play. This is a completely illogical and unnecessary barrier. I have a neighbor who has a permanent LAN connection to my router, and we are both Starcraft fans. Why should we be denied access when the Internet is sucking? On top of that, even when it is working, it adds unnecessary lag and spends pointless bandwidth.
I'm going to hold all of you who say you're not going to buy it for your word. Documenting all of your names for future reference.
SCII will be wonderful online. If I want to play with my friends I'll just create a closed game. I don't have to worry about a Hamachi or anything that way.
I accept your challenge. Put my name down. Look for me. Yes, I always go by TheBuzzSaw. I'm not buying the game. The whole point of having the game was for LAN parties. Well, forget that idea...
This is absurd. I am not purchasing Starcraft 2 anymore. I was willing to forgive Diablo 3's lack of LAN play (since the game is still fun by itself), but Starcraft 2 is inherently a LAN-based game.
This is like selling a car without wheels. It just defeats the point of buying it.
While I know for a fact that there are more LAN players than Battle.net fanboys want to believe, there still is not enough of us to make Blizzard change its mind or ruin sales at all. It's not like I suddenly want Blizzard to go bankrupt. I have simply come to the realization that Blizzard's interests no longer coincide with mine.
It's been fun, Blizzard, but I'm onto other things.
http://www.petitiononline.com/LANSC2/petition.html
You're very observant. Battle.net players use the Internet more than LAN players? HOW AMAZING! You are proving my point. LAN players prefer the personal interaction with one another. I have far more in-person friends who play SC over LAN than Battle.net buddies. I'm not so naive to think that LAN players are a majority, but the numbers are much bigger than you make them out to be. How about the thousands of tournaments that go on in South Korea? Those competitions are LAN-based. Sorry.
Many people do not get involved with forums, discussions, etc. They attend LAN parties and then go on with their real lives. Again, the LAN population is difficult to see when you spend more of your time on the Internet.
These figures will certainly be more accurate than any speculations regarding LAN-based piracy and hacking. Personally, if I were making this game, I'd put up with the hackers over having a growing pile of upset fans.
What are you waiting for? Shall I start linking you? 1UP's article? Kotaku's? Battle.net forums? They're popping up everywhere.
I think you're confusing LAN supporters with people who hate Battle.net. This whole issue has nothing to do with Battle.net or online play in any form. Battle.net is fantastic. It's a great service. No one disputes its existence. However, people just want a way to play the game without depending on an Internet connection.
http://www.petitiononline.com/LANSC2/petition.html
I read your post. You have no proof of anything. LAN players are the vast minority? According to what statistic? Last I checked, LAN games were untraceable from the Internet side.
I'm basing my numbers off this growing petition:
http://www.petitiononline.com/LANSC2/petition.html
Also, if you visit every news site where the announcement was made, players are openly announcing they will not be buying the game.
http://www.petitiononline.com/LANSC2/petition.html
Zero logic for this statement.
Removing LAN play is a step forward? You have not adequately explained what is gained by tossing LAN options.
According to the petition count, Blizzard has already placed over $100,000 worth of sales at stake. That number is only going to get bigger considering it just barely went up.
Was it worth it?
http://www.petitiononline.com/LANSC2/petition.html
http://www.petitiononline.com/LANSC2/petition.html
When you go through an Internet portal, you draw ever closer to your bandwidth cap. I know it's not a lot, but it's just stupid on principle. Pretty soon, we'll require Internet connections to unlock our cars.
There are times when my Internet goes down for a day or two. Mock me all you want, but I want to be able to play my game whenever I want to. Starcraft 1 had LAN play; how can Starcraft 2 just drop the feature? That's a step backwards, my friend.
I wanted SC2 for LAN parties. Blizzard made a choice. So did I.
http://www.petitiononline.com/LANSC2/petition.html
When my Internet connection is down, I can no longer play. This is a completely illogical and unnecessary barrier. I have a neighbor who has a permanent LAN connection to my router, and we are both Starcraft fans. Why should we be denied access when the Internet is sucking? On top of that, even when it is working, it adds unnecessary lag and spends pointless bandwidth.
http://www.petitiononline.com/LANSC2/petition.html
I accept your challenge. Put my name down. Look for me. Yes, I always go by TheBuzzSaw. I'm not buying the game. The whole point of having the game was for LAN parties. Well, forget that idea...
http://www.petitiononline.com/LANSC2/petition.html
This is like selling a car without wheels. It just defeats the point of buying it.
http://www.petitiononline.com/LANSC2/petition.html