You are joking me, right? Leveling in WoW is a breeze now, the difficulty (what little difficulty was there in the beginning) was removed and every sort of reward is inflated up to the skies and back. People leveled to the max level naked, without using any talent point, without killing a single mob. Seriously, WoW leveling is as easy and as fast as it gets in a MMO, up to the point where it's plain boring, due to the lack of a challenge.
Warriors are fun to level. Fury combat is fast paced and constant, arms is slower and more burst oriented. Which is more fun? Fury imo, I like the berserker theme, jumping from mob to mob until everything is dead or my HP is so low I have to chicken out and recover. Which is more effective ... not sure, probably arms because it's much less affected by hit/expertise, which you don't have much while leveling. Also the burst fits leveling better, because mobs tend to die after you unloaded all your abilities and procs.
Protection is not good to level as, unless you like the "I'm a turtle, you can't hurt me" approach to things, with the downside of being slow at killing stuff. That means you shouldn't have your main spec as prot, but you most definitely should have it as second. You can kill tough mobs with it (if there are any left ... give old Stromgarde Keep back (or Alterac Ruins)! Fighting those elites was probably the only time I felt alive while leveling.
u talking to me, in that case i dont play WOW i was thinking of diablo 1& 2 and torchlight, that my favorite overall character in ARPG's
u talking to me, in that case i dont play WOW i was thinking of diablo 1& 2 and torchlight, that my favorite overall character in ARPG's