EDIT: Nvm, the data is actually there, however you have to click on each skill to see the data.
WEll then we should try to incorporate the formulas into the skills instead, though certain valuesare probably still really good. 60 and 13 seem to be the most important levels (13 because of the beta).
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Is there some way to gleam the actual skill progression from the beta or will it have to be determined manually upon full release?
Maybe we can see what the values are for each level up to lvl 13 in the beta and figure out the formulas based on that, or maybe we can actually get the formulas themselves.
I'd also like to hear anyone's opinion on updating the pages with the level 60 stats in the short term while we wait for the complete progression to be discovered/extrapolated.
It's a good idea. Like you said, right now we don't know what the formulas are. Until we do, the lvl 60 values are arguably more interesting to know. Just remember to add a caveat on the pages that the values are for lvl 60 characters.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
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WEll then we should try to incorporate the formulas into the skills instead, though certain valuesare probably still really good. 60 and 13 seem to be the most important levels (13 because of the beta).
It's a good idea. Like you said, right now we don't know what the formulas are. Until we do, the lvl 60 values are arguably more interesting to know. Just remember to add a caveat on the pages that the values are for lvl 60 characters.