Next time, might keep tactical advantage but will try marked for death with mortal enemy for the extra trap spam, since they crit for over 1 mil with the right group.
Numbing traps passive might be overkill, if your party can tank/cc a lot you can go for a bit more dps, using cluster arrow-cluster bombs, but always keeping that sentry.
I have 2 different gear set ups though, 1 for my normal mp2/3 farm and 1 for MP4/5 keys and ubers.
Might try going with
http://us.battle.net/d3/en/calculator/demon-hunter#aQgdRV!YfX!caYbYb
Next time, might keep tactical advantage but will try marked for death with mortal enemy for the extra trap spam, since they crit for over 1 mil with the right group.
http://us.battle.net/d3/en/calculator/demon-hunter#aQgdkV!ZfX!caYbcb
I enjoyed this build quite a bit and my damage output was great.
Remember to use life gem instead of XP gem when you do ubers, i suggest using a boar for better resist as well.
Thanks, my current build for farming MP2 is:
http://us.battle.net...gVdh!XfZ!caYbbb
How about 1 of these 2?
http://us.battle.net...kVgX!XZf!cacbYZ
http://us.battle.net...kVgX!XZf!cccbYZ
Marked for death might be more beneficial to the whole party, but im really not sure.
Was thinking of using Sentry instead of ball of lightning, not sure which rune though.
My DPS without any DPS passives is 155k.