And this thread is the exact reason I will be playing solo or with friends.
This. I'm super jaded about HC multiplayer because I've lost to many characters in the maggot lair because of others.
Losing a character to destructible environment is lame. Griefing will always happen in almost every game!
Why is enviorment any different from monsters?
Why can't I kite a aoe monster (like mortar rare monster) and kill my allies ?
The game mode is cooperative for a reason. It means people have to cooperate or die. Throw enviorment on allies is not cooperate.
In other words, it doesn't matter. Dying because a allie didn't pick a health globe in the right time or because he killed a harvester right when you're low on health or because he used the envirment again you... Playing with noobs or griefers WILL get you killed.
Just stay away from traps the same way you have to stay away from exploding monsters. Simple enough.
It's extremely weird to see walls and stuff falling on you but doing no damage at all.
I think it should defenetly damage players (both HC and SC!).
I think the enviorment should work both ways. Imothats theres huge importance, gameplay wise:
Right now "bunch of zombies feasting on a body right under a falling wall. You damage it and kill the zombies". The game sets the trap perfectly for you, you just go there and trigger it without any effort and get some extra kills. It's pretty pathetic how the game tryes to makes you feel rewarded for doing nothing.
Now, go there, trigger the trap and try to scape from it... At least i scaped from certain danger...
Rollback Post to RevisionRollBack
"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
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No.
Why is enviorment any different from monsters?
Why can't I kite a aoe monster (like mortar rare monster) and kill my allies ?
The game mode is cooperative for a reason. It means people have to cooperate or die. Throw enviorment on allies is not cooperate.
In other words, it doesn't matter. Dying because a allie didn't pick a health globe in the right time or because he killed a harvester right when you're low on health or because he used the envirment again you... Playing with noobs or griefers WILL get you killed.
Just stay away from traps the same way you have to stay away from exploding monsters. Simple enough.
I think it should defenetly damage players (both HC and SC!).
I think the enviorment should work both ways. Imothats theres huge importance, gameplay wise:
Right now "bunch of zombies feasting on a body right under a falling wall. You damage it and kill the zombies". The game sets the trap perfectly for you, you just go there and trigger it without any effort and get some extra kills. It's pretty pathetic how the game tryes to makes you feel rewarded for doing nothing.
Now, go there, trigger the trap and try to scape from it... At least i scaped from certain danger...