Thats just the thing. WHY can't I be a glass cannon Monk? It's quite frustrating. And I know its not a MMO. I played D2 for a long, long time and WoW for quite a while. BECAUSE of that I fear this.
I never said you could not be a glass cannon monk...it is probably just not optimal. Wizards and Barbarians have single skills that hit for over 1600% weapon damage. Monks highest i believe is more like 900%. However, monks do attack faster and gain speed / attack speed / damage buffs on skills that they use to be able to become a glass cannon. It is just not very believable that you will be able to go 6 damage skills that only buff damage and survive anything in hell or inferno. You are not a ranged class that can dodge every spell, you will need to play defensive.
Ask yourself, is a "glass cannon" an insta-gib character or a character that puts out massive damage... because monks can definitively put out damage, look at exploding palm, you can chain that and make countless enemies explode(based on % of THEIR health) this does massive damage toward the end of the game. Barbarians however, have a skill with a 2 minute cooldown, that costs nothing(if runed) that does 1600 damage in an AOE....it can be the very first move you do, sure you can die after but that is still a "glass-cannon". It just depends on your playstyle.
Personally i see monk as a more steady, steady -> Burst. class. while barbarian and wizard are more use everything you have, run in circles and wait for regen / cooldowns. I do not know enough about witch doctor / demon hunter to correctly talk about them soo
I fear you think this is an MMO....You are not going be stuck being a pure support or pure healer....it just wont happen. However, a monk is a supporting characters (With heals etc) and you may not be playing to maximum efficiency without those skills. Every class will be able to have great damage output, but if you want to be a glass cannon monk might not be the best choice for you.
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I never said you could not be a glass cannon monk...it is probably just not optimal. Wizards and Barbarians have single skills that hit for over 1600% weapon damage. Monks highest i believe is more like 900%. However, monks do attack faster and gain speed / attack speed / damage buffs on skills that they use to be able to become a glass cannon. It is just not very believable that you will be able to go 6 damage skills that only buff damage and survive anything in hell or inferno. You are not a ranged class that can dodge every spell, you will need to play defensive.
Ask yourself, is a "glass cannon" an insta-gib character or a character that puts out massive damage... because monks can definitively put out damage, look at exploding palm, you can chain that and make countless enemies explode(based on % of THEIR health) this does massive damage toward the end of the game. Barbarians however, have a skill with a 2 minute cooldown, that costs nothing(if runed) that does 1600 damage in an AOE....it can be the very first move you do, sure you can die after but that is still a "glass-cannon". It just depends on your playstyle.
Personally i see monk as a more steady, steady -> Burst. class. while barbarian and wizard are more use everything you have, run in circles and wait for regen / cooldowns. I do not know enough about witch doctor / demon hunter to correctly talk about them soo