Demands:
Customizable Arena options for private matches - Game types (FFA, Teams, 2 v 3, ect) - Changing the time limit - custom respawn times (instant, XX seconds, none) - other options I can't think of right now.
World PvP option (D2 Style) - Allow world PvP as a game option during creation.
Group/Party vs Group/Party - Able to selectively choose if you want to take XXX to the arena/dual/game.
Statistics (toggleable) - Kills, deaths, highest burst damage, most players killed in a life, ect.
Guild/Clan Flags - Ability to show your guild/clan name on your flag.
Wishful thinking:
Wagers - A safe way to bet on duels (it is going to happen either way right? Cough Cough RMAH logic).
Nonsense:
Balance - Not many are expecting this, actually nobody is except the PvMers useing it as a counter aurgument. - And no you don't need to be inside of an arena for skills to be balanced, even in D2 they had ways of balancing skills on players.
Ladders - Nobody mentioned ladders on the pvp side, statistics does not equal ladders.
[...] Right now, IMO, as it is right now - outside of the PvM game play (which is great, don't get me wrong I like PvM too, and have a legit 99 on d2) - the game is a little lacking. No private channels? No guilds/clans? No game lists?
I'm curious, what would guilds/clans accomplish that a friends list can't in this game? Just wondering.
1. Being able to meat new friends - joining a guild will allow you to meet say more people, and people that are higher lvl than you that you wouldn't necessarily be able to interact with if you just joined public games. Do you want that super cool armor that you can't create because you are too low lvl, and because your friends are low lvl as well, well in a guild say a lvl 60 may have the recipe and make it for you.
2. Representation, the whole social aspect of being on a clan/guild is very appealing to many people who emmerce themselves in a game.
3. Chat - a guild chat, or private channels accessible in game would be very convenient.
I did not mean to offend anyone, and by "joining random games and killing everyone" I meant public duel games, not necessarily "NKing" and "BMing" everyone, but more like 1v7, as that option was always fun and gave a rush.
So I guess what I am saying here is FFA is definitely needed.
The "Arena", well I guess the easier way for blizzard to allow stuff like iron mans ect would be to allow world PVP in a private/public game ("d2 style"), as I doubt we will get options for for arena matches like: game time, FFA? and access to content.
I am not only arguing in behalf of the PvPers, but also, the MANY players that will be coming from different games to play this game, like SC2, WoW, GW, ect, players from pretty much every game will be picking up this game. We need to keep in mind, this game shouldn't be tailor made for a relatively small population on hardcore D2 players (PvPers and PvMers alike). This game should be able to cater for a much broader audience, of millions from numerous games, that have many different tastes.
Right now, IMO, as it is right now - outside of the PvM game play (which is great, don't get me wrong I like PvM too, and have a legit 99 on d2) - the game is a little lacking. No private channels? No guilds/clans? No game lists?
Us "PvPers" aren't expecting BALANCE, we want more FREEDOM that was taken away from us (FREEDOM that we had in D2, and no not everyone's experience of PvP consisted of random public games). Since they took away the FREEDOM and tried to control PvP, they need to add certain FEATURES and OPTIONS and CUSTOMIZATION to make it right again. We want to be able to make custom PvP matches, even if that consists of battling it out in "blood moor" instead of a damn arena. The ability to fight as parties vs parties.
Right now pvp is limited to some bullshit 2v2 kill until your run out of lives crap, with no way to directly face another party (your friends) since in battle.net 2.0 social aspects have been removed from the game.
No more iron mans (and other classic fun games)
No more joining a random pub game clearing it out and having fun.
No more guild/friend/clan/random battles of 4v4 in a GM style setting.
No more challenging specific people to duels.
No more killing bots in public games (they will come in time).
Some things that could definitely be added to be an IMPROVEMENT over D2. (Very wishful thinking).
Obviously PvP games that consist of 6-12 people, we don't care if it is too chaotic and you can't tell who everyone is, but let it be an option, let us figure it out, let us make the choice if it is "too chaotic."
Statistics - Stuff like kills - damage, burst damage - most kills in a row stuff would be neat. Public/Private, people who are good can obviously show off, people who are bad just mind their own business, no harm done.
Edit, and for everyone who thinks we are trying to turn the damn game into an "ESPORT" you are full of shit whiners, pretty much every game on the market - even runescape - has better PvP than what is currently incorporated into D3, and don't deflect by telling us to "PLAY A DIFFERENT GAME" for something so fundamentally simple that needs to be in the game.
December, 2012 Headline:
"Blizzard fights angry PvPers by telling them to go play LoL."
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"Balance - Not many are expecting this, actually nobody is except the PvMers useing it as a counter aurgument."
Customizable Arena options for private matches - Game types (FFA, Teams, 2 v 3, ect) - Changing the time limit - custom respawn times (instant, XX seconds, none) - other options I can't think of right now.
World PvP option (D2 Style) - Allow world PvP as a game option during creation.
Group/Party vs Group/Party - Able to selectively choose if you want to take XXX to the arena/dual/game.
Statistics (toggleable) - Kills, deaths, highest burst damage, most players killed in a life, ect.
Guild/Clan Flags - Ability to show your guild/clan name on your flag.
Wishful thinking:
Wagers - A safe way to bet on duels (it is going to happen either way right? Cough Cough RMAH logic).
Nonsense:
Balance - Not many are expecting this, actually nobody is except the PvMers useing it as a counter aurgument. - And no you don't need to be inside of an arena for skills to be balanced, even in D2 they had ways of balancing skills on players.
Ladders - Nobody mentioned ladders on the pvp side, statistics does not equal ladders.
1. Being able to meat new friends - joining a guild will allow you to meet say more people, and people that are higher lvl than you that you wouldn't necessarily be able to interact with if you just joined public games. Do you want that super cool armor that you can't create because you are too low lvl, and because your friends are low lvl as well, well in a guild say a lvl 60 may have the recipe and make it for you.
2. Representation, the whole social aspect of being on a clan/guild is very appealing to many people who emmerce themselves in a game.
3. Chat - a guild chat, or private channels accessible in game would be very convenient.
So I guess what I am saying here is FFA is definitely needed.
The "Arena", well I guess the easier way for blizzard to allow stuff like iron mans ect would be to allow world PVP in a private/public game ("d2 style"), as I doubt we will get options for for arena matches like: game time, FFA? and access to content.
I am not only arguing in behalf of the PvPers, but also, the MANY players that will be coming from different games to play this game, like SC2, WoW, GW, ect, players from pretty much every game will be picking up this game. We need to keep in mind, this game shouldn't be tailor made for a relatively small population on hardcore D2 players (PvPers and PvMers alike). This game should be able to cater for a much broader audience, of millions from numerous games, that have many different tastes.
Right now, IMO, as it is right now - outside of the PvM game play (which is great, don't get me wrong I like PvM too, and have a legit 99 on d2) - the game is a little lacking. No private channels? No guilds/clans? No game lists?
Right now pvp is limited to some bullshit 2v2 kill until your run out of lives crap, with no way to directly face another party (your friends) since in battle.net 2.0 social aspects have been removed from the game.
No more iron mans (and other classic fun games)
No more joining a random pub game clearing it out and having fun.
No more guild/friend/clan/random battles of 4v4 in a GM style setting.
No more challenging specific people to duels.
No more killing bots in public games (they will come in time).
Some things that could definitely be added to be an IMPROVEMENT over D2. (Very wishful thinking).
Obviously PvP games that consist of 6-12 people, we don't care if it is too chaotic and you can't tell who everyone is, but let it be an option, let us figure it out, let us make the choice if it is "too chaotic."
Statistics - Stuff like kills - damage, burst damage - most kills in a row stuff would be neat. Public/Private, people who are good can obviously show off, people who are bad just mind their own business, no harm done.
Edit, and for everyone who thinks we are trying to turn the damn game into an "ESPORT" you are full of shit whiners, pretty much every game on the market - even runescape - has better PvP than what is currently incorporated into D3, and don't deflect by telling us to "PLAY A DIFFERENT GAME" for something so fundamentally simple that needs to be in the game.
December, 2012 Headline:
"Blizzard fights angry PvPers by telling them to go play LoL."