my proposal is just a sketch, the details can be worked out.
maybe there could be just a limited number of games available at any moment (based on number of players at the time) so that farming places would be contested.
i think stuff in this game is going to be too "dull". what we need is something that really spice up the game, and i mean really. things that can make the game a blast instead of a grind.
the controlled pvp arena is ok, but we need some type of world pvp where dying has some real consequence. for example people can join your game and interrupt your farming by killing you and taking both your gold and your inventory items (not chest or equipped).
this way people would team up with their buddies to hunt other players. this solves the problem of group play being inferior to non-group-play since you wouldnt risk not being in a group.
the details can be worked out, and can even be quite different from what i have described.
the point is just to make the pvp a real battle that matters and is fun, instead of being in "controlled environments" without risk.
what do u think?
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maybe there could be just a limited number of games available at any moment (based on number of players at the time) so that farming places would be contested.
the controlled pvp arena is ok, but we need some type of world pvp where dying has some real consequence. for example people can join your game and interrupt your farming by killing you and taking both your gold and your inventory items (not chest or equipped).
this way people would team up with their buddies to hunt other players. this solves the problem of group play being inferior to non-group-play since you wouldnt risk not being in a group.
the details can be worked out, and can even be quite different from what i have described.
the point is just to make the pvp a real battle that matters and is fun, instead of being in "controlled environments" without risk.
what do u think?