yeah because blizzard always sucked at balancing lol
btw that was sarcasm
Yes they're quite good at it tbh. Anyone who played a lot of SC or WoW would vouch to that.
Might not happen overnight but they know how
As I said before, they're quite good at it with Starcraft (although that's only because of the Koreans and their tournaments which they monitor). But World of Warcraft? I haven't played in a year or so, but WotLK and the first year of Cataclysm was complete brown water trash.
That's their only option other than adding some kind of ladder/reset system to the PvM side of the game. Killing each other just for the sake of doing it will last exactly as long as roflstomping demons with good gear after finishing the game on Inferno.
Except that PvP tends to get a lot more frustrating a lot faster, if it's not properly balanced. Knowing Blizzard, it will certainly not be properly balanced. So if they don't add a decent public ladder system either, I'd bet quite a bit of money on it that PvP will be even worse than PvM, when it comes to keeping the players in the game.
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As I said before, they're quite good at it with Starcraft (although that's only because of the Koreans and their tournaments which they monitor). But World of Warcraft? I haven't played in a year or so, but WotLK and the first year of Cataclysm was complete brown water trash.
They always did. The only exception was and is Starcraft.
Except that PvP tends to get a lot more frustrating a lot faster, if it's not properly balanced. Knowing Blizzard, it will certainly not be properly balanced. So if they don't add a decent public ladder system either, I'd bet quite a bit of money on it that PvP will be even worse than PvM, when it comes to keeping the players in the game.