Open world PvP doesn't work as well in Diablo as it does in an MMO with a large, continuous world. The progression through the world is fairly linear in Diablo, so there are not really 'chance encounters' to PvP. There's also not really anything to fight over, especially with everyone getting their own drops.
I'm happy with the PvP options in D3. Maybe a couple more formats in the future, but I don't see a lack of hostility as a drawback at all.
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I'm happy with the PvP options in D3. Maybe a couple more formats in the future, but I don't see a lack of hostility as a drawback at all.