To be completely honest, I'm not optimistic we'll see any DX10/11 effects. DX10+ is so different from DX9, it'll take a lot of programmer time to implement... and that time is better spent making the game as broadly compatible as possible so the most people can play it (and so Blizzard can make the most money).
If by "DirectX 11" you mean "tesselation", extremely doubtful. You don't get tesselation for free simply by upgrading your renderer to DX11. It requires modifications to the models and textures--an investment of time and resources I doubt Blizzard is willing to make at this stage. Maybe in an expansion pack :|
At best, they'll use DX10/11 features that are almost like flipping a switch (like FSAA, as Bashiok mentioned).
-Kardax
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-Kardax
At best, they'll use DX10/11 features that are almost like flipping a switch (like FSAA, as Bashiok mentioned).
-Kardax