Whoa there, you're reading a lot into my post that isn't there.
First off, I didn't play D2 for as long as most. I got bored after about 2 years. My point was that getting bored after a few months vs 2 years is a big difference. My mistake for not providing enough specifics in my original post. It's pretty obvious though that having a system where you stick with 1 character vs a system of having many character resets and static talent trees will have more replayability. I'm not a person that likes to mindlessly farm the same content for no reason. In fact, in D2 when I beat the game on Hell and had reasonable gear, I'd move on to a new character. I wasn't one of the players that tried for max level... that was pretty boring in my opinion.
Also, I've never stated D3 was a bad game in this thread. In fact, the only time I've called D3 a bad game was when the game was balanced so poorly that ranged characters would get 1-2 shot by hard hitting mobs in Act 3-4 Inferno.
I think you are taking everything said in this thread and applying it to me as well. The only thing I've stated is that D2 has more replayability. I think manually resetting my gear + new drop rates in 1.0.5 may peak my interest again though.
I don't think I'm falsely attributing what others say to you, but if I have then I apologize. Like I said, you are without a doubt one of the more reasonable and more informed posters on these forums - you are not the pitchfork-and-torch lynch mob kinda person that unfortunately makes up far more of this community than it should.
That being said, just play pretend with me here.
What if 1.0.5 and the subsequent changes (cause let's be honest, there will be more) keep you playing until May of 2014 and in the first two years of D3 all you took was a 3-week break? That would be pretty successful even if a 3-week break right now seems like it's the deathknell of the game right? What I'm trying to say is that in a game where we KNOW populations will fluctuate and people will burn out, take breaks, come back for new patches, and all of that jazz that we actively witnessed for the better part of 5 years in D2... for a game that's supposed to last us for years and years, having a retrospective on the 5-month anniversary of the game, while cute, is like predicting that WoW is a horrible game because it had a metric fuckton of issues at the beginning.
As someone aptly pointed out video games are organic now. Blizzard pioneered this back with D2. Just because the first few months had hiccups doesn't really have any kind of outlook for the long term. Most of the issues in D2 were not adequately addressed until LoD and the next patch or two (12-18 month timeframe). The issues in D3 are being addressed far faster and with far more thought and care for the longevity of the game. We have seen so many issues addressed and had far more interaction with the developers in the first 6 months of D3 than we ever had in D2. This IS forward progress and it DOES bode well for the future and the longevity of the game.
As it stands now I do agree with you about some replayability issues, I'm not going to lie and I'm not going to cover it up. I got pretty bored of Act 3. Fortunately I've been deep in MoP for the past few weeks and I've been able to distance myself from D3 just a bit and that actually improves my ability to enjoy the game which suggests that monster power evening out the difficulty/rewards across the acts is a good thing which can keep me from burning out and that the initial tiered design of Inferno was a major mistake.
Anyway I've always respected you as a poster who doesn't fly off the deep end over things, someone who isn't out to kill over the AH, etc. For some reason, lately, your tone has become decidedly negative (hence my jilted lover comment) and I fear that you've caved into the "must hate" mentality. Say it ain't so!
I quit the game 3ish weeks ago because I had nothing more to do. I already had "good enough" gear on my WD and I felt like the time required to play a different character just wouldn't be worth it (due to paragon levels). Compare that to D2 where I played for years.
I respect you as an intelligent poster, but I have to call bullshit.
I played D2 for a long time myself. But to sit here and basically infer that you played D2 for ten straight years without ever taking a break or waiting on a patch to fix something that wasn't working for you is just completely driven by sour grapes.
Who cares if you take a month off here, or even a few months? That is not the mark of a bad game because, if it were, it would mean D2 was one of the worst games ever made - something we know is very much untrue.
You sound like a jilted lover right now and not like someone giving objective, actionable, feedback. As to the paragon levels disincentivizing people from playing alts? I agree totally, I've made a few posts on this forum about that subject. It's something that I'm sure Blizzard will fix in the short term because there's no way people are going to be excited about jumping on the pLvl 0 DH when they could just farm more on their pLvl 90 WD. It's an obvious flaw and it will be fixed.
But ... as to having "nothing more to do" that happens. It happened in D1, and D2. It's OK to take a break. It's OK to quit and come back in a few months. That's how almost everyone I knew played D2. Diablo is not an MMO and doesn't have anywhere near the content of an MMO. Expecting to play 20+ hours per week and not eventually get bored is like expecting to put an ice statue into a pool of lava and for it to stay frozen.
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I don't think I'm falsely attributing what others say to you, but if I have then I apologize. Like I said, you are without a doubt one of the more reasonable and more informed posters on these forums - you are not the pitchfork-and-torch lynch mob kinda person that unfortunately makes up far more of this community than it should.
That being said, just play pretend with me here.
What if 1.0.5 and the subsequent changes (cause let's be honest, there will be more) keep you playing until May of 2014 and in the first two years of D3 all you took was a 3-week break? That would be pretty successful even if a 3-week break right now seems like it's the deathknell of the game right? What I'm trying to say is that in a game where we KNOW populations will fluctuate and people will burn out, take breaks, come back for new patches, and all of that jazz that we actively witnessed for the better part of 5 years in D2... for a game that's supposed to last us for years and years, having a retrospective on the 5-month anniversary of the game, while cute, is like predicting that WoW is a horrible game because it had a metric fuckton of issues at the beginning.
As someone aptly pointed out video games are organic now. Blizzard pioneered this back with D2. Just because the first few months had hiccups doesn't really have any kind of outlook for the long term. Most of the issues in D2 were not adequately addressed until LoD and the next patch or two (12-18 month timeframe). The issues in D3 are being addressed far faster and with far more thought and care for the longevity of the game. We have seen so many issues addressed and had far more interaction with the developers in the first 6 months of D3 than we ever had in D2. This IS forward progress and it DOES bode well for the future and the longevity of the game.
As it stands now I do agree with you about some replayability issues, I'm not going to lie and I'm not going to cover it up. I got pretty bored of Act 3. Fortunately I've been deep in MoP for the past few weeks and I've been able to distance myself from D3 just a bit and that actually improves my ability to enjoy the game which suggests that monster power evening out the difficulty/rewards across the acts is a good thing which can keep me from burning out and that the initial tiered design of Inferno was a major mistake.
Anyway I've always respected you as a poster who doesn't fly off the deep end over things, someone who isn't out to kill over the AH, etc. For some reason, lately, your tone has become decidedly negative (hence my jilted lover comment) and I fear that you've caved into the "must hate" mentality. Say it ain't so!
I respect you as an intelligent poster, but I have to call bullshit.
I played D2 for a long time myself. But to sit here and basically infer that you played D2 for ten straight years without ever taking a break or waiting on a patch to fix something that wasn't working for you is just completely driven by sour grapes.
Who cares if you take a month off here, or even a few months? That is not the mark of a bad game because, if it were, it would mean D2 was one of the worst games ever made - something we know is very much untrue.
You sound like a jilted lover right now and not like someone giving objective, actionable, feedback. As to the paragon levels disincentivizing people from playing alts? I agree totally, I've made a few posts on this forum about that subject. It's something that I'm sure Blizzard will fix in the short term because there's no way people are going to be excited about jumping on the pLvl 0 DH when they could just farm more on their pLvl 90 WD. It's an obvious flaw and it will be fixed.
But ... as to having "nothing more to do" that happens. It happened in D1, and D2. It's OK to take a break. It's OK to quit and come back in a few months. That's how almost everyone I knew played D2. Diablo is not an MMO and doesn't have anywhere near the content of an MMO. Expecting to play 20+ hours per week and not eventually get bored is like expecting to put an ice statue into a pool of lava and for it to stay frozen.