This game shouldn't be about killing monster to drop items and trade. It is the opposite, you trade to be able to kill monsters. It means you will rarely trade since most things will be bound and what you drop will be rolled to suit your class. Only now and then you will get a great item you don't need, it's not bound and will take the time to trade it with a friend or someone in a channel.
D3 is a suppose to be a dungeon crawler, not a day in the farm harvesting apples and selling then in the local store for oranges.
I wanna see the face of the fanboys that defended that aberration with tooth and nails during the game's development and because of their horrible feedback D3 were not even 50% of what it should be. Hope you're proud of the consequences of your sheep behavior.
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"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
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D3 is a suppose to be a dungeon crawler, not a day in the farm harvesting apples and selling then in the local store for oranges.
My
Fucking
God
I wanna see the face of the fanboys that defended that aberration with tooth and nails during the game's development and because of their horrible feedback D3 were not even 50% of what it should be. Hope you're proud of the consequences of your sheep behavior.