Seems to me alot of the majority on here are disappointed/upset.
Having read all forum posts today, the majority seems to be happy about the D3X stuff; there are a few people who still thought D3 is turning into just another PvP/e-sports game, but I'm confident they'll soon be gone as Blizzard clearly showed them the door.
As for the core of its gameplay, I think Blizzard hit many right buttons and I could totally see D3X to become what we wanted to have with D3 in the first place. Better late than never.
Those who still want e-sports, skill trees, and pro-gamer stuff, should leave to PoE for good.
@ the lore stuff... Malthael wouldn't be the first "good" turned to be "bad" in the story of Diablo. Neither do we know his reason for going after the soulstone - he doesn't really answer the question in the video (just watched it once, I'm at work).
And if you consider that the huge majority of people doesn't even visit forums (a couple of thousand people on the forums, but millions playing the game) you can imagine what the real numbers look like. A few months ago you could still count the p100s on diabloprogress (~20k)...
No cap on paragon? So that means infinite paragon levels? Lawl
I'm seriously worried about that. Some people would be paragon 1000 by now, the majority hasn't even reached p100; how are they gonna make sure the game still stays balanced and these 24/7 players don't cause havoc to the system?
I saw there is a limit on how many stats you can allocate on a single attribute, soooo, the cap is when you maxed everything? °°
Oh, I didn't see that! Awesome, amazing! I love caps. Seriously, even in D1 they had (really low) caps on every stat, and it was so great because it wasn't just "more more more" but at some point your 4 main stats were maxed and you could worry about other things. Great. Well, let's just hope they test this out internally for really high stats, because they clearly haven't thought about that some people would reach 600k DPS ;-)
No cap on paragon? So that means infinite paragon levels? Lawl
I'm seriously worried about that. Some people would be paragon 1000 by now, the majority hasn't even reached p100; how are they gonna make sure the game still stays balanced and these 24/7 players don't cause havoc to the system?
Nice, nice, nice ! Waiting for the End Game modes thou and the PvP ...
"15-20m random dungeons" is endgame for now. PvP/more PvE events can and will probably be patched in once the stuff that is really important for an ARPG (loot, skills, balance, character progression) is done. And they seem to have focused on that for the x-pac, I +1 that.
+1
Having read all forum posts today, the majority seems to be happy about the D3X stuff; there are a few people who still thought D3 is turning into just another PvP/e-sports game, but I'm confident they'll soon be gone as Blizzard clearly showed them the door.
As for the core of its gameplay, I think Blizzard hit many right buttons and I could totally see D3X to become what we wanted to have with D3 in the first place. Better late than never.
Those who still want e-sports, skill trees, and pro-gamer stuff, should leave to PoE for good.
No, but there was an interesting survey on these forums: http://www.diablofans.com/topic/95881-how-many-paragon-lvl-100s-do-you-have/
And if you consider that the huge majority of people doesn't even visit forums (a couple of thousand people on the forums, but millions playing the game) you can imagine what the real numbers look like. A few months ago you could still count the p100s on diabloprogress (~20k)...
Oh, I didn't see that! Awesome, amazing! I love caps. Seriously, even in D1 they had (really low) caps on every stat, and it was so great because it wasn't just "more more more" but at some point your 4 main stats were maxed and you could worry about other things. Great. Well, let's just hope they test this out internally for really high stats, because they clearly haven't thought about that some people would reach 600k DPS ;-)
I'm seriously worried about that. Some people would be paragon 1000 by now, the majority hasn't even reached p100; how are they gonna make sure the game still stays balanced and these 24/7 players don't cause havoc to the system?
"15-20m random dungeons" is endgame for now. PvP/more PvE events can and will probably be patched in once the stuff that is really important for an ARPG (loot, skills, balance, character progression) is done. And they seem to have focused on that for the x-pac, I +1 that.