I could have sworn I'd read a patch note, a blue post, SOMETHING recently that discussed fixing gear items like these:
In both cases, one of the affixes is wasted because only certain classes properly benefit from certain stats. An item shouldn't have strength AND dexterity on it, that's just silly. I thought that this was addressed... but I keep seeing it happen. I'm I making it up? Maybe it was an internal build fix that never made it into a beta patch?
Why shouldn't it? Dexterity gives you dodge change... int gives you resistances.... str gives you armor.
Even if thats not your primary stat... you STILL get a benefit yo.