Uelmen, Diablo's original composer, also gave his perspective on the potential remaster; "My only strong opinion is that it needs to have more violence, more gore, and more nakedness. Long as they do that, then they'll be true to the series, in terms of what we were going for, as artists."
At that, Schaefer added, "Yeah, I'm going to agree with that. The game was made to be shocking and push boundaries and when you have an opportunity to remake it with modern graphics, you're going to be confronted very quickly with how much are you really going to want to reproduce something that was down to a few pixels in the original version, and not succumb to the temptation to make a censored version."
"We're talking about modern Blizzard right now, and they have shareholders and things like that, that we didn't have to worry about back in the day," Shaefer laughed before continuing, "I'm curious as to what their approach is gonna be."
Uelmen, Diablo's original composer, also gave his perspective on the potential remaster; "My only strong opinion is that it needs to have more violence, more gore, and more nakedness. Long as they do that, then they'll be true to the series, in terms of what we were going for, as artists."
At that, Schaefer added, "Yeah, I'm going to agree with that. The game was made to be shocking and push boundaries and when you have an opportunity to remake it with modern graphics, you're going to be confronted very quickly with how much are you really going to want to reproduce something that was down to a few pixels in the original version, and not succumb to the temptation to make a censored version."
"We're talking about modern Blizzard right now, and they have shareholders and things like that, that we didn't have to worry about back in the day," Shaefer laughed before continuing, "I'm curious as to what their approach is gonna be."