From what we have seen, and they told us: Quest areas in your campaign will be in your own instance. So, you will not encounter anyone there (in the open world). City’s / quest hubs / events will have many players for trading and gathering for quests / dungeons. PVP will be in different areas on the map. I bet they create the map in a way, that you can play hardcore without ever getting near the PVP zones or you can complete disable it. Guys its Blizzard...
From what they showed us / told us... over 100 dungeons? All dungeons are 100% YOUR instance! How many dungeons were at the BlizzCon demo? 2-3? How big is the map? Right, you will use the OpenWorld just to get from hub to hub / dungeon / PVP zone / Public Event. That’s it! There are monsters... but you don’t care, trust me. If there are Quests... take Destiny / Destiny 2 as an example. You play Quests and so on complete solo / matchmaking with others if you want. If you are done with quests, the planet is an "open world". If you need to farm thinks... you go in a dungeon because you know there are tons of monsters of a type that you need / need stuff that drops there. You won’t farm on the open world just like that. Lost Sectors in Destiny 2 could work like quest instances. Even when you are in the open world, if you enter a lost sector, you are on your own and no one can join you except party members... Compare the core concept from D4 with Destiny 2 and there are so many similar things! That is what blizzard does, copy the best together and create a new game
The way they want to go with the game is MMO like but still a hack and slay. I think Destiny 2 is a great example, they compared MMO with a shooter. This is new in a way. You can hate that or love that. I can say that I play lots of Destiny 2 and just played Lost Ark and both are really good, and I had a lot of fun! Both games compared with its strengths with a bit of D2 and D3 and Path of Exile... what I think they are right now actually doing... has a great potential.
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From what we have seen, and they told us: Quest areas in your campaign will be in your own instance. So, you will not encounter anyone there (in the open world). City’s / quest hubs / events will have many players for trading and gathering for quests / dungeons. PVP will be in different areas on the map. I bet they create the map in a way, that you can play hardcore without ever getting near the PVP zones or you can complete disable it. Guys its Blizzard...
From what they showed us / told us... over 100 dungeons? All dungeons are 100% YOUR instance! How many dungeons were at the BlizzCon demo? 2-3? How big is the map? Right, you will use the OpenWorld just to get from hub to hub / dungeon / PVP zone / Public Event. That’s it! There are monsters... but you don’t care, trust me. If there are Quests... take Destiny / Destiny 2 as an example. You play Quests and so on complete solo / matchmaking with others if you want. If you are done with quests, the planet is an "open world". If you need to farm thinks... you go in a dungeon because you know there are tons of monsters of a type that you need / need stuff that drops there. You won’t farm on the open world just like that. Lost Sectors in Destiny 2 could work like quest instances. Even when you are in the open world, if you enter a lost sector, you are on your own and no one can join you except party members... Compare the core concept from D4 with Destiny 2 and there are so many similar things! That is what blizzard does, copy the best together and create a new game
The way they want to go with the game is MMO like but still a hack and slay. I think Destiny 2 is a great example, they compared MMO with a shooter. This is new in a way. You can hate that or love that. I can say that I play lots of Destiny 2 and just played Lost Ark and both are really good, and I had a lot of fun! Both games compared with its strengths with a bit of D2 and D3 and Path of Exile... what I think they are right now actually doing... has a great potential.