I think it's fair to say that one of the greatest issues with Diablo 3: RoS is the ease to which players find massive amounts of legendary loot, that 99% of is salvaged and used as coins to feed Kanai's Cube. The loot grind, in too many ways, has become the pursuit of Death's Breath and bounty materials to spend at the casino back in town.
In the second video of my Diablo 4 theorycrafting series, I explore how crafting and the materials needed, can help you earn the loot you are seeking, rather than gambling for it.
I would love to hear the community feedback on these ideas and excited to share the third video in the series, War Effort, on Thursday, October 31st of 2019 - one day before the world discovers what's next for the world of Sanctuary and this franchise at Blizzcon 2019.
I think it's fair to say that one of the greatest issues with Diablo 3: RoS is the ease to which players find massive amounts of legendary loot, that 99% of is salvaged and used as coins to feed Kanai's Cube. The loot grind, in too many ways, has become the pursuit of Death's Breath and bounty materials to spend at the casino back in town.
In the second video of my Diablo 4 theorycrafting series, I explore how crafting and the materials needed, can help you earn the loot you are seeking, rather than gambling for it.
I would love to hear the community feedback on these ideas and excited to share the third video in the series, War Effort, on Thursday, October 31st of 2019 - one day before the world discovers what's next for the world of Sanctuary and this franchise at Blizzcon 2019.
https://www.youtube.com/watch?v=gWfIGqKyOPQ