Let's say that Blizzard decides to make you call the shots for D3 development. You're provided with a modest amount of funding (not infinite) and a large amount of developers (enough to create an expansion, but not enough to develop an entirely new game).
What would you change, implement, tweak, fix about Diablo 3?
Just to give some ideas;
1. Would you add a new class?
2. How would you change/fix the endgame?
3. Would you implement any new features and/or revamp current ones?
4. Would you tweak with drop rates and/or legendary affixes?
5. Would you change current set items or implement some new ones?
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
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Let's say that Blizzard decides to make you call the shots for D3 development. You're provided with a modest amount of funding (not infinite) and a large amount of developers (enough to create an expansion, but not enough to develop an entirely new game).
What would you change, implement, tweak, fix about Diablo 3?
Just to give some ideas;
1. Would you add a new class?
2. How would you change/fix the endgame?
3. Would you implement any new features and/or revamp current ones?
4. Would you tweak with drop rates and/or legendary affixes?
5. Would you change current set items or implement some new ones?
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"