Wasn't me starting it.
I simply despise people presuming that everyone that is done playing D3 runs off to PoE, just because they do.
I much rather go play some vintage games on my SNES simulator.
Diablo 3 is my favorite ARPG on market to date, and nothing comes even marginally close to the quality, replayability and community.
I just hope that Diablo 4 doesn't try to be like this or tot, but stays true to its current format. Improved graphics, more diversity and class balance, and more of a Lord of Destruction itemization than current, and I will be the happiest camper ever.
Path of Exile's annoyances are:
- the huge items cluttering up the small inventories. Many town trips required, or frequent pauses for sorting and discarding.
- there are enough currency items to fill out a bank page, and then some. Want more space? Buy with RL money!
- has a rather high difficulty setting, with no option to change it, and the exp loss on death is a slap to the face to top it all off.
- has the worst RNG loot system ever created on Earth! No, in the Universe! No, in the Multiverse!
- pretty much forces to trade to gear up in a reasonable time span, but without AH leaves players bickering over value - scammers are rampant.
- items are purposely made to look plain and "newbish", forcing the player to spend RL money for cosmetics to improve character appearance.
- the skill tree (forest) is saturated with uninteresting and weak passive stats, one must invest into to reach the good stuff. Re-skills are expensive.
- there are a few great builds and every thing else is "customized", diversity is an illusion.
- is campaign play through still a thing? I had to do it 3x when I played it.
- rather dated graphics
D2's (and in part D1) annoyances are:
- huge items taking up tiny inventory space, and smaller stash space yet.
- experience loss on death (also dropped all the gear in D1)
- forced campaign play through 3x
- no difficulty settings
- few builds, no diversity, no option to re-skill.
- RNG loot was off the charts bad (LoD improved on that with runewords and higher tier uniques)
- trading was a big thing, with scammers around every corner, along with cheaters and "corpse poppers"
- very dated graphics for obvious reasons
I didn't want to get into this, but you PoE-lovers forced my hand.
Given the time I could certainly come up with a couple more worms to add to this can, but I haven't got any further to waste on this Pile of Excrement.
I am annoyed at how people always compare Diablo to Path of Exile. The later is the compilation of everything that was terrible in Diablo 1 and 2. On top of that it has an annoying micro-transaction system that tricks most players into using.
Why would anyone assume that if one doesn't play D3, they would automatically run to PoE? It's a Pile of Excrement!
If Diablo franchise dies or turns into a direction I don't like, then I would explore for other games. Wolcen looks promising, keeping an eye on that one.
Wasn't me starting it.
I simply despise people presuming that everyone that is done playing D3 runs off to PoE, just because they do.
I much rather go play some vintage games on my SNES simulator.
Diablo 3 is my favorite ARPG on market to date, and nothing comes even marginally close to the quality, replayability and community.
I just hope that Diablo 4 doesn't try to be like this or tot, but stays true to its current format. Improved graphics, more diversity and class balance, and more of a Lord of Destruction itemization than current, and I will be the happiest camper ever.
Path of Exile's annoyances are:
- the huge items cluttering up the small inventories. Many town trips required, or frequent pauses for sorting and discarding.
- there are enough currency items to fill out a bank page, and then some. Want more space? Buy with RL money!
- has a rather high difficulty setting, with no option to change it, and the exp loss on death is a slap to the face to top it all off.
- has the worst RNG loot system ever created on Earth! No, in the Universe! No, in the Multiverse!
- pretty much forces to trade to gear up in a reasonable time span, but without AH leaves players bickering over value - scammers are rampant.
- items are purposely made to look plain and "newbish", forcing the player to spend RL money for cosmetics to improve character appearance.
- the skill tree (forest) is saturated with uninteresting and weak passive stats, one must invest into to reach the good stuff. Re-skills are expensive.
- there are a few great builds and every thing else is "customized", diversity is an illusion.
- is campaign play through still a thing? I had to do it 3x when I played it.
- rather dated graphics
D2's (and in part D1) annoyances are:
- huge items taking up tiny inventory space, and smaller stash space yet.
- experience loss on death (also dropped all the gear in D1)
- forced campaign play through 3x
- no difficulty settings
- few builds, no diversity, no option to re-skill.
- RNG loot was off the charts bad (LoD improved on that with runewords and higher tier uniques)
- trading was a big thing, with scammers around every corner, along with cheaters and "corpse poppers"
- very dated graphics for obvious reasons
I didn't want to get into this, but you PoE-lovers forced my hand.
Given the time I could certainly come up with a couple more worms to add to this can, but I haven't got any further to waste on this Pile of Excrement.
I am annoyed at how people always compare Diablo to Path of Exile. The later is the compilation of everything that was terrible in Diablo 1 and 2. On top of that it has an annoying micro-transaction system that tricks most players into using.
Why would anyone assume that if one doesn't play D3, they would automatically run to PoE? It's a Pile of Excrement!
If Diablo franchise dies or turns into a direction I don't like, then I would explore for other games. Wolcen looks promising, keeping an eye on that one.