Not sure about the numbers, but in my opinion, few sets should have same final damage outputs, because if that was not the case, one set would be obvious reason for players because of supremacy.
I believe that more "equal damage output" sets should exist, to provide players with different playstyles at their disposal, without loosing anything in terms of efficiency.
Not sure about the numbers, but in my opinion, few sets should have same final damage outputs, because if that was not the case, one set would be obvious reason for players because of supremacy.
I believe that more "equal damage output" sets should exist, to provide players with different playstyles at their disposal, without loosing anything in terms of efficiency.
I mean you harm.