If they can prove they have a solid model for future money (DLC), Blizz will invest money in it. Since the AH closed, they haven't had that, so Blizz hasn't been as willing to front the money so to speak, to continue development. When it comes to fronting money, blizz is going to look at ROI. They will, however, reinvest money made by an IP into that IP if it will help them keep market share in the ARPG space.
Some of that hypothetical money is cost recoup for the work invested in producing the content. The time for art, animation, etc. Some of that will go into money swimming pools of some execs beach house, and some will get reinvested into games. I'm sure that they allocate some amount of money to the project that made the money, but I can't say how much. Blizzard as a company has just realized that the old model of Title, Expansion, Expansion, is mostly gone. Without true content delivered between those major releases, players get bored and move on. The gaming market is just super saturated. This (and the micro transaction set up in China) is blizzard seeing what model works best for an ARPG.
Finally, while tuning skills and coefficients isn't content (and my logic never followed there at all), creating art, animations, etc for an additional class or a new zone/tileset is. The playerbase has been asking for a Necro for forever, so it makes the most sense to add it as a class first, if the idea is to prove to execs that Diablo can make them money. Just because it's a class from D2 doesn't change the the design process (it may even make it harder, since they have to compare to existing expectations) , they still have to do all of the work building character models, animating skills. That is content.
Again, if you don't want to buy the character pack, that's fine. I'll buy it because I actually suspect it'll be rather cheap (like sub $20) and it'll entertain me. I think that including consoles with D3 and removing the AH ended up being too much for the team. They lost their revenue stream (which increases their chances of getting stuff from management) and added a road block that makes patching more difficult (they have to submit things to PSN like 3 weeks before a patch launch, and have a second, slightly different environment to consider with every change)
That's why I think they will try to extend D3s life with character packs etc until they are close to releasing whatever the announced project is.
I agree with all the points you touch in here.
What I am afraid, as previously stated, is that supporting this kind of content has the opposite effect to what we fans would like.
If we pay for the Necro DLC, that means we like that sort of product-business model.
But, what about the share of the playerbase that wants a different type of product? Let's call it a real expansion, with an adequate price and new content ? Should we support the dev team when we don't like the approach Blizz is taking? That's a hard call.
THe other portion of the no-win is people like you, not getting what they want, then looking to blame.
Be a freaking adult and move on! Once the game adds content that you want, play it, if they do not, play something else. Stop complaining about it trying to stir a pot. Thats immature.
Follow your own advise. There had been lots of people in this forum who have asked you to stop posting your crap.
In every thread you appear, you seem to insult whoever doesn't share your opinion.
So, we should blame Activision Blizzard , but not the Dev Team. They do as much as they can.
That could be true. But let's see how this works out: (made-up numbers)
Necro DLC. (1 class-2 stash - a pet.) 20-25 $.
2 million people buy it. totalling 40-50 million $.
Is it gonna be the Dev team who is gonna receive it for, as you told, using the resources to work at a better pace?
Or is it gonna be Activision Blizzard getting the cash, who ,then, is gonna invest this money in OW and WOW because their Return of Investment is better?
See what I did here? If we don't protest with our wallets, we are accepting the situation. Or even prolonging it, making it harder to solve.
Abut NO CONTENT hyperbole: Yeah, no content is an exaggeration. But reusing old skills, adapting d2 old models and animations to d3..., there's nothing NEW in here. Reused aint new. Content , following your logic, would be changing all skill coefficients; rendering old builds useless, creating new ones. Reusing.
What I call content is NEW CONTENT. And in over a year , there's been none.
They absolutely are in a no-win situation, because they
don't make the final decisions. The develop within constraints given to
them by people who care about money, and many of the fan base don't
understand the fundamental difference between working for Blizzard and
working for Crate or GGG.
As much as I agree with certain parts of your comments, and I can relate to that and emphasize with the devs, this have a different conclusion.
Due to D3 being multi-plattform, and Blizz-made, we normal PC users of the game won't be receiving content at all, or if ever, in a really slow pace.
Is that what you are implying? I had thought that Blizz had tenfold, or a hundred fold or more the money that the Small companies have. Therefore, they can and should invest in their games with as much dedicated staff as necessary, am I wrong? Shouldn't that offset the "big company" bureaucracy?
Things doesn't make sense, when we consider that the d3 team is pretty small right now. That seems to be a consensus, tbh. And when a good dev shows interest or simply excels (see John Yang), he is "transferred" or promoted to the important part. Namely Wow.
No way, mate. And we, as a playerbase, should accept that and deal with it?
You can do what you want, of course. I will vote with my wallet, since that is their only language nowadays.
True. Some people will be happy with whatever is fed to them. Others will feel entitled to more, not because they have paid for it, but because they LOVE the franchise and would love to see new heights. Even if paying more was necesary.
Demon, the Dev team is not in a no win situation. My personal opinion is that they are misguided. That's the only way I can understand Nev (love her, she really has a passion) answering "Rekt" to people asking for new content in the game, after giving NO NEW content at all.
They want WIN? Seriously, not that hard. A small as fuck act 6. Insert the Necro with stitches in there. Put in some class, skills and sets balance (like it was given for free in 2.4) , and you have yourself 3.0. All is shiny as fuck for another couple of years.
But the key to that is content. Not reused, new content. Not reused, new classes. NEW .
This is important to remark: content is what makes a game playable and re-playable. Sets tuning and overall class balance is important, but imho secondary to "having something new to do", or in a words that Blizzard could appreciate more, "have some kind of competition".
And, as talked to exhaustion, D3 core flaws with the infinite paragon and the level 120 ++ gems create an unending playing field, and a new player will never ever be able to compete with a paragon 3000 with all gems 100+. That is a Loss-Loss situation. No new blood in greater rift competition--->prOs leave (see Quin). But the new blood cannot compete due to paragon and gems.
And the fact is a January crap event and 1 year ahead, probably, till necro pack with some reused skills and NO CONTENT.
This is what , as a fact, we will have been given in over a year of "passion development".
At this point, I'm inclined to believe you are part of the d3 development skeleton crew.
No one else sees your "facts". And guess what? We would all love to see them.....but they are not there.
Please stop taking things off topic with negativity, thanks!
You are right, I'm being quite negative with the future of this game. I'll give you that.
But I'm trying to express my utter frustration with what I expected on the 20th anniversary of our fav franchise.
Frank Pearce might be a big guy in Blizz. But the real point of him going to the fans as the new face of diablo is...that there is no new face of Diablo.
With maximum respect to the guy, they were "supposedly" hiring a new game director, since Mosqueira run away from there. And their new director, the person who is gonna bring the franchise to the future is.....a founding Blizzard member? That's new blood in there , huh!
At least we were awarded with 5 Diablo minutes in the starting ceremony; that's a big improvement from 0 the former year.
Some positivism in there! Happy 20s.
They did not humiliate a damn thing, you people need to drop it!!!!
You think that the darkening of Tristram and motivation to create the Necro is nothing? All World of Warcraft did for its 10 year anniversary was offer an xp boost, and give a small bag of goodies.
The passion they are pouring into D3 is evident, they still care about the game immensely, and the lot of you need to stop acting like self-righteous people and see the facts!
This is Diablo, not Warcraft. Any sort of comparison you try to make is futile. Nor we Diablo fans want to be like them.
They are a cash machine and we are the black sheep of Blizz offspring. They get 3 huge content packs a year.
Of course they embarrassed the franchise legacy. What you, and the other 3 fanboyz here, want to believe does not change what we have been given.
I do not want to "imagine" facts, as you do. I want FACTS.
And the fact is a January crap event and 1 year ahead, probably, till necro pack with some reused skills and NO CONTENT.
This is what , as a fact, we will have been given in over a year of "passion development".
At this point, I'm inclined to believe you are part of the d3 development skeleton crew.
No one else sees your "facts". And guess what? We would all love to see them.....but they are not there.
Something along those lines (1st person, open-world survival) would give the franchise a nice reboot.
Imagine if they could provide the dark-tense atmosphere on d1 and (part of) d2 in a 1st person game.
It's so freaking sad that we have to try to find hidden clues in Job openings, after they decide to humiliate the Diablo franchise on its 20th anniversary.
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What I am afraid, as previously stated, is that supporting this kind of content has the opposite effect to what we fans would like.
If we pay for the Necro DLC, that means we like that sort of product-business model.
But, what about the share of the playerbase that wants a different type of product? Let's call it a real expansion, with an adequate price and new content ? Should we support the dev team when we don't like the approach Blizz is taking? That's a hard call.
Follow your own advise. There had been lots of people in this forum who have asked you to stop posting your crap.
In every thread you appear, you seem to insult whoever doesn't share your opinion.
So, we should blame Activision Blizzard , but not the Dev Team. They do as much as they can.
That could be true. But let's see how this works out: (made-up numbers)
Necro DLC. (1 class-2 stash - a pet.) 20-25 $.
2 million people buy it. totalling 40-50 million $.
Is it gonna be the Dev team who is gonna receive it for, as you told, using the resources to work at a better pace?
Or is it gonna be Activision Blizzard getting the cash, who ,then, is gonna invest this money in OW and WOW because their Return of Investment is better?
See what I did here? If we don't protest with our wallets, we are accepting the situation. Or even prolonging it, making it harder to solve.
Abut NO CONTENT hyperbole: Yeah, no content is an exaggeration. But reusing old skills, adapting d2 old models and animations to d3..., there's nothing NEW in here. Reused aint new. Content , following your logic, would be changing all skill coefficients; rendering old builds useless, creating new ones. Reusing.
What I call content is NEW CONTENT. And in over a year , there's been none.
As much as I agree with certain parts of your comments, and I can relate to that and emphasize with the devs, this have a different conclusion.
Due to D3 being multi-plattform, and Blizz-made, we normal PC users of the game won't be receiving content at all, or if ever, in a really slow pace.
Is that what you are implying? I had thought that Blizz had tenfold, or a hundred fold or more the money that the Small companies have. Therefore, they can and should invest in their games with as much dedicated staff as necessary, am I wrong? Shouldn't that offset the "big company" bureaucracy?
Things doesn't make sense, when we consider that the d3 team is pretty small right now. That seems to be a consensus, tbh. And when a good dev shows interest or simply excels (see John Yang), he is "transferred" or promoted to the important part. Namely Wow.
No way, mate. And we, as a playerbase, should accept that and deal with it?
You can do what you want, of course. I will vote with my wallet, since that is their only language nowadays.
True. Some people will be happy with whatever is fed to them. Others will feel entitled to more, not because they have paid for it, but because they LOVE the franchise and would love to see new heights. Even if paying more was necesary.
Demon, the Dev team is not in a no win situation. My personal opinion is that they are misguided. That's the only way I can understand Nev (love her, she really has a passion) answering "Rekt" to people asking for new content in the game, after giving NO NEW content at all.
They want WIN? Seriously, not that hard. A small as fuck act 6. Insert the Necro with stitches in there. Put in some class, skills and sets balance (like it was given for free in 2.4) , and you have yourself 3.0. All is shiny as fuck for another couple of years.
But the key to that is content. Not reused, new content. Not reused, new classes. NEW .
This is important to remark: content is what makes a game playable and re-playable. Sets tuning and overall class balance is important, but imho secondary to "having something new to do", or in a words that Blizzard could appreciate more, "have some kind of competition".
And, as talked to exhaustion, D3 core flaws with the infinite paragon and the level 120 ++ gems create an unending playing field, and a new player will never ever be able to compete with a paragon 3000 with all gems 100+. That is a Loss-Loss situation. No new blood in greater rift competition--->prOs leave (see Quin). But the new blood cannot compete due to paragon and gems.
But I'm trying to express my utter frustration with what I expected on the 20th anniversary of our fav franchise.
Frank Pearce might be a big guy in Blizz. But the real point of him going to the fans as the new face of diablo is...that there is no new face of Diablo.
With maximum respect to the guy, they were "supposedly" hiring a new game director, since Mosqueira run away from there. And their new director, the person who is gonna bring the franchise to the future is.....a founding Blizzard member? That's new blood in there , huh!
At least we were awarded with 5 Diablo minutes in the starting ceremony; that's a big improvement from 0 the former year.
Some positivism in there! Happy 20s.
This is Diablo, not Warcraft. Any sort of comparison you try to make is futile. Nor we Diablo fans want to be like them.
They are a cash machine and we are the black sheep of Blizz offspring. They get 3 huge content packs a year.
Of course they embarrassed the franchise legacy. What you, and the other 3 fanboyz here, want to believe does not change what we have been given.
I do not want to "imagine" facts, as you do. I want FACTS.
And the fact is a January crap event and 1 year ahead, probably, till necro pack with some reused skills and NO CONTENT.
This is what , as a fact, we will have been given in over a year of "passion development".
At this point, I'm inclined to believe you are part of the d3 development skeleton crew.
No one else sees your "facts". And guess what? We would all love to see them.....but they are not there.
http://www.conanexiles.com/
Something along those lines (1st person, open-world survival) would give the franchise a nice reboot.
Imagine if they could provide the dark-tense atmosphere on d1 and (part of) d2 in a 1st person game.
It's so freaking sad that we have to try to find hidden clues in Job openings, after they decide to humiliate the Diablo franchise on its 20th anniversary.