Before even being hyped for anything like this you have to fix the core issues with this game. Half the sets in the game are worthless and the ones that are viable have no options for the most part for customization which leads me to LoN which it's whole purpose is customization but it's a weak weak joke. No caps on grs paragons and gem leveling make the game feel as though you never accomplish anything and that only little bit of end game content is boring as fuck. There's nothing to customize gear wise because you always end up with the same stats for damn near every build. Ya some things need to be addressed first before dumping more polished turds after the necro which holy crap that's all a bad joke, onto the pile
There are tons of options for customization, but no plateau so people wll always play the best.
I do not know how many times I need to say this, but it is simply the truth of the matter.
Well by customizing I don't mean putting on whatever you want and playing on normal I meant being able to be comfortable and successful in the end game but since all end game content is endless you can't possible feel like you're doing anything unless you play top gr builds only which is bullshit. In path of exile you can take basically any damage dealing skill, build around it well and you can run mid tier maps no problem and the amount of used builds for max end game is quite a bit with room for a lot of options both offense and defense wise. Reason being...no sets that force your skill set and layout your play style for you by devs who don't even seem to play the game their self
THat is what I am saying, when all you have to push for is infinite, then 1 build will always reign supreme.
However, take Helltooth WD for instance, you can just as easily swap out Endless walk for convention and a Hellfire, or remove Tasker from the equation and go for CoE in cube, and wear SMF and Unity with Hellfire or immune ammy.
You could also go firebats arachyr, zuni, or jade.
Really, the WD is in a great place when it comes to set and build diversity, and the other classes need to follow suit!
Rereading what you wrote, I did read it wrong, nice added point yea the WD does have a bit of change it can utilize which is goo. I've always thought each of the four sets for each class should focus on damage types and not damage to specific skills. One set could be aoe based and one dot based and one elemental type specific and one primary and secondary and one for pets blah blah but that way you would choose from skills that are in that damage type catagorey and go from there.
Before even being hyped for anything like this you have to fix the core issues with this game. Half the sets in the game are worthless and the ones that are viable have no options for the most part for customization which leads me to LoN which it's whole purpose is customization but it's a weak weak joke. No caps on grs paragons and gem leveling make the game feel as though you never accomplish anything and that only little bit of end game content is boring as fuck. There's nothing to customize gear wise because you always end up with the same stats for damn near every build. Ya some things need to be addressed first before dumping more polished turds after the necro which holy crap that's all a bad joke, onto the pile
There are tons of options for customization, but no plateau so people wll always play the best.
I do not know how many times I need to say this, but it is simply the truth of the matter.
Well by customizing I don't mean putting on whatever you want and playing on normal I meant being able to be comfortable and successful in the end game but since all end game content is endless you can't possible feel like you're doing anything unless you play top gr builds only which is bullshit. In path of exile you can take basically any damage dealing skill, build around it well and you can run mid tier maps no problem and the amount of used builds for max end game is quite a bit with room for a lot of options both offense and defense wise. Reason being...no sets that force your skill set and layout your play style for you by devs who don't even seem to play the game their self
Before even being hyped for anything like this you have to fix the core issues with this game. Half the sets in the game are worthless and the ones that are viable have no options for the most part for customization which leads me to LoN which it's whole purpose is customization but it's a weak weak joke. No caps on grs paragons and gem leveling make the game feel as though you never accomplish anything and that only little bit of end game content is boring as fuck. There's nothing to customize gear wise because you always end up with the same stats for damn near every build. Ya some things need to be addressed first before dumping more polished turds after the necro which holy crap that's all a bad joke, onto the pile
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http://doaruss.deviantart.com/
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Before even being hyped for anything like this you have to fix the core issues with this game. Half the sets in the game are worthless and the ones that are viable have no options for the most part for customization which leads me to LoN which it's whole purpose is customization but it's a weak weak joke. No caps on grs paragons and gem leveling make the game feel as though you never accomplish anything and that only little bit of end game content is boring as fuck. There's nothing to customize gear wise because you always end up with the same stats for damn near every build. Ya some things need to be addressed first before dumping more polished turds after the necro which holy crap that's all a bad joke, onto the pile
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https://instagram.com/doaruss/
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