d3 used to be locked @ 60 fps no matter what refresh rate your monitor/rig supported
That's correct. The game's engine is bound to 60 world updates per second. There's a memory value for that, increasing or decreasing which causes the game to speed up\slow down and go out of sync with the server
Older game engines used to be programmed that way. I was hoping Warcraft 3 (bound to 64 fps) would be the last one I'd see...
Quote from Krull>>
With this new change they increased the frame rate allowed making for smoother game play.
"They didn't. It was the first thing I checked after downloading the PTR. The game is still choppy when running at 75Hz and 75 fps for example."
Did you try to disable/enable vsync? My 144hz monitor doesn't come till tomorrow so i can't verify yet. Most of the people on reddit are reporting a huge improvement in gameplay. Also try to enable vsync and set your frame rate to 60, see if that works...someone on reddit says it helped them.
Gsync works on live. It's not dependent on the engine to work. I play lots of older games with Gsync enabled no problems.
It's not a matter of if gsync worked or not its a question of framerate. I think, what i gather from what everyone is saying, is that d3 used to be locked @ 60 fps no matter what refresh rate your monitor/rig supported. With this new change they increased the frame rate allowed making for smoother game play.
"They didn't. It was the first thing I checked after downloading the PTR. The game is still choppy when running at 75Hz and 75 fps for example."
Did you try to disable/enable vsync? My 144hz monitor doesn't come till tomorrow so i can't verify yet. Most of the people on reddit are reporting a huge improvement in gameplay. Also try to enable vsync and set your frame rate to 60, see if that works...someone on reddit says it helped them.
https://www.youtube.com/watch?v=tUawRbRNmyM
side by side comparison of diablo 3 live and diablo 3 ptr running dx11 starts @ ~8 min mark
It's not a matter of if gsync worked or not its a question of framerate. I think, what i gather from what everyone is saying, is that d3 used to be locked @ 60 fps no matter what refresh rate your monitor/rig supported. With this new change they increased the frame rate allowed making for smoother game play.
Just a question...are you guys on the ptr? This is ptr exclusive atm.
https://www.reddit.com/r/Diablo/comments/5bx6ga/diablo_3_now_runs_in_directx_11_with_updated/
I guess d3 now supports dx11, gsync, and has updated graphics settings(multisample aa and ssao). Make sure to cap your frame rate just below your monitors frame rate if your monitor supports a higher refresh rate(144-165 hz).
edit:
https://imgsli.com/MDIwOA
https://imgsli.com/MDIwOQ