I am playing this hammerdin in S9 and I like it but I do get often annoyed with single target. Sometimes I see single mobs health go down fast and then stops like I am doing nothing to it even after I jump falling sword to it. Is there some know how to properly direct hammers to single target or something ?
Be sure you ain't fightning JUGGERNAUT affix. At all.
Mobs health will drop very vast when 1) you immobilized him aand 2) COE is in holy rotation. This is when you can melt him in seconds.
thanks, turns out my problem was indeed caused by this juggernaut. What does it actually do ?
are mobs imobilized when taunted by provoke or just falling sword / judgement via belt ?
Just belt/falling sword.
Juggernaut cannot be affected by any control-impairing effect. any.. stun.. immoblize, slow.. does not work. And it means you can't proc Hammers Jammers on Juggernaut and do like 20% of damage.
I am playing this hammerdin in S9 and I like it but I do get often annoyed with single target. Sometimes I see single mobs health go down fast and then stops like I am doing nothing to it even after I jump falling sword to it. Is there some know how to properly direct hammers to single target or something ?
Be sure you ain't fightning JUGGERNAUT affix. At all.
Mobs health will drop very vast when 1) you immobilized him aand 2) COE is in holy rotation. This is when you can melt him in seconds.
thanks, turns out my problem was indeed caused by this juggernaut. What does it actually do ?
are mobs imobilized when taunted by provoke or just falling sword / judgement via belt ?
Just belt/falling sword.
Juggernaut cannot be affected by any control-impairing effect. any.. stun.. immoblize, slow.. does not work. And it means you can't proc Hammers Jammers on Juggernaut and do like 20% of damage.
This was very good to know when I crafted this build in 2.4.3 . I skipped Juggernaut . In 2.5 I'm playing S10 as WD . On forums I posted about Hammerdin to skip Juggernaut due to my tip from Angery Roleplayer and was told i a reply that 2.5 Hammerdin build can now kill 'Juggernauts' But I can not test this. I think the person is incorrect . But does anyone know if there was a change in 2.5 to the ' Juggernaut ' in can it now be affected by 'controll-impairing effects ? If this is true I may start a 'Season 10 Hammerdin ' But if it is false not going to waste my time . Till season 11 . Thank you for any insight this Juggernaut question .
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
This was very good to know when I crafted this build in 2.4.3 . I skipped Juggernaut . In 2.5 I'm playing S10 as WD . On forums I posted about Hammerdin to skip Juggernaut due to my tip from Angery Roleplayer and was told i a reply that 2.5 Hammerdin build can now kill 'Juggernauts' But I can not test this. I think the person is incorrect . But does anyone know if there was a change in 2.5 to the ' Juggernaut ' in can it now be affected by 'controll-impairing effects ? If this is true I may start a 'Season 10 Hammerdin ' But if it is false not going to waste my time . Till season 11 . Thank you for any insight this Juggernaut question .