Player 1 has 100% magic find. Player 2 has 0% magic find. First mob drops for Player 1 but Player 2 kills it. Player 2's magic find is calculated to the kill but since he has 0% magic find, Player 1 receives a normal item. 2nd mob drops for Player 2 but Player 1 kills it. Player 1's 100% magic find is calculated to the kill and a rare item drops but Player 1 cannot loot it or see it. Player 2 loots it & wins the game.....So my question would be, is the loot round-robin or who gets the kill?
Let me clear this up a bit.
Okay so seem to know about how each player gets their own drops, what you seem to be misguided on is how drops are effected by the players participating. I'll list the facts than explain them to be clear, since this is often misread, and misunderstood.
The only requirement to get drops from creature is to be in a certain proximity (we don't think the distance of this proximity) of the creature when it dies. This is also the same for experience gained.
Say you're in a four player game, and you feel like a boss and tell everyone to sit back and let you kill everything. As long as the other three players are in that certain proximity to the creatures when they die, they'll get loot and experience.
It doesn't matter who kills the creature. The player who kills the creatures gets no extra drops, or experience. Nor does it matter who did the most damage to the creature.
As in my previous example, it doesn't matter who kills the creature. You don't even have to hit it..as long as your close enough when it dies, you'll get loot and exp.
Your drops are only effected by your stats.
So seeing as each player gets their own drops, and it doesn't matter who kills the creature, or even who hits the creature, your drops are only effected by your magic find, no one elses.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
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Let me clear this up a bit.
Okay so seem to know about how each player gets their own drops, what you seem to be misguided on is how drops are effected by the players participating. I'll list the facts than explain them to be clear, since this is often misread, and misunderstood.