Doh! Thought I had some unique ideas there. I think the battlenet chat-room trading has to be implimented but agree there may be some loopholes in the 3rd auction house idea.
Hi guys, I had a few ideas to throw around regarding the trading system and was wondering what everyone thought about it?
1) Allow trades in the battlenet chat room: You can discuss trading and when an agreement is reached you can simply open a trade window with a player and put items up for trade without having to start a game. Once both players have accepted, the items are exchanged as normal.
2) Allow you to transfer items from one character to another in the battlenet chat room: It would be great if you could simply open up a window within battlenet itself and transfer items from one character to another without having to join a game, drop items in a secret location and come back in with your other character or mule hoping that your connection doesn’t get disconnected, the game closes or someone hasn’t stolen your items.
3) Have some sort of live, global auction house system: Have an NPC or a kind of auction station allowing players to advertise items for sale and select what item(s) they would like in return. Your sale item can be purchased from someone even if they are in a different game providing they have the item(s) that you requested in return. Once you have posted an item for auction it should stay active for X period and it can sell even when you are offline, and when you login the next time battlenet posts you a message "You have successfully sold 1 extra shiny sword(s) for 3 stone of Jordan ring(s)" and the new items appear in the inventory of the character who sold them.
Thoughts, suggestions, comments, queries?
~Shiman
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Hmmmmm...
I had a few ideas to throw around regarding the trading system and was wondering what everyone thought about it?
1) Allow trades in the battlenet chat room: You can discuss trading and when an agreement is reached you can simply open a trade window with a player and put items up for trade without having to start a game. Once both players have accepted, the items are exchanged as normal.
2) Allow you to transfer items from one character to another in the battlenet chat room: It would be great if you could simply open up a window within battlenet itself and transfer items from one character to another without having to join a game, drop items in a secret location and come back in with your other character or mule hoping that your connection doesn’t get disconnected, the game closes or someone hasn’t stolen your items.
3) Have some sort of live, global auction house system: Have an NPC or a kind of auction station allowing players to advertise items for sale and select what item(s) they would like in return. Your sale item can be purchased from someone even if they are in a different game providing they have the item(s) that you requested in return. Once you have posted an item for auction it should stay active for X period and it can sell even when you are offline, and when you login the next time battlenet posts you a message "You have successfully sold 1 extra shiny sword(s) for 3 stone of Jordan ring(s)" and the new items appear in the inventory of the character who sold them.
Thoughts, suggestions, comments, queries?
~Shiman