I love the use of Gogok. Gogok means we can use 8% CDR on shoulders, 15% from gogok, 65% on dawn, 12.5% from helm and 10% from paragon and get 100% uptime on Vengeance. This means that in total, we have free slots on gloves and the compass rose to stack attack speed or area damage in addition to crit chance and crit damage. Plus, it gives us great additional attack speed. I really like it as a choice.
Don't forget the x% dodge per stack as well. I borrowed the idea from my SM6 setup and it works. I made a recent change. While keeping LP bracers, I traded Frostburn with Aquila Curiass and it improved toughness imbalance a lot. Over all, AD and hungering arrow's splash damage is really effective against trash. Build requires a little fishing to show its real performance though.
Ballista's mitigation is mostly useful for close encounter and melee damage as in LON or N6 builds. UE4pc distance requirement will reduce the benefit to ranged damage only. Other offhand options - maybe the good old Calamity could make much more sense. Or the sticky trap xbow could be added for some AoE but I wouldn't keep my hopes high for it :D.
Regarding Lacuni Prowlers, I swapped it with Wraps of Clarity, because the build in its current state is bloated with toughness features, so it's a simple trade off to buff the damage. LON is extremely tough but needs all sorts of damage boost to compete with UE
My personal opinion after last experiments and some more thread research on previous attempts to asses and/or utilize HA/DA to gain supreme single target damage advantage (there are so many attempts and threads going way back to vanilla);
-Although Buriza may help the cause (even in its crippled current state), it is in fact a different variable, and it won't add up to HA/DA pierces but will rather have its separate internal CD bound rythm and both override eachother. The pierce from Buriza is directly related to the skill proc coefficiency (0.65 for DA). This is why it probably messes up things at certain AS tresholds.
-While Buriza pierces are likely to hitch the higher above the observed AS cap (~1.16), HA/DA seems to be affected in a positive way by the increase.
-Dropping off Buriza from the equation and going crazy on AS witin an UE setup might drastically improve HA/DA performance..
Right after I read post #13, I checked what I have in stash, and came up with an apparently working cold LON variation. Although I had all the necessary ancient pieces per slot, they were far from decent in terms of stats/rolls nor did they have any augments or proper enchants. I also had to substitute Simplicity's strength to BotP since I didn't have a levelled one.. Anyway, against all the odds, the build turned out insanely tough with decent damage output. The toughness level was so ridicilous that I barely needed to move in the middle of chaos only when too many stuff overlapped, so instead of using vault or SS, I only equipped an Illusory Boots, which worked like a charm. I also was able to stack around 75-80 AD on gear and this also worked great in crowds. The hardest thing was to keep the AS below 2.00. I was able to maintain around 1.6 AS with unridable AS on 1-2 slots.
Under these conditions I had struggled to complete a gr65 but I believe with everything optimized, it definitely has potential to clear tier 70, maybe even a few more..
I might add a video capture just to show the gameplay but don't expect much since I won't bother optimization on PTR ^^
Least of all I formed up a sketch build. Here it is for those who might want to play around. A few things might be shifted for more dps..
The main problem about Buriza with UE builds is; you can't roll max disc on it.
If you believe HA has enough damage boost to carry on to higher levels then the native secondary "7.5–10.0% Chance to Freeze on Hit" is also great addition along with higher base damage compared to Dawn.
The gameplay seems to have similarities with SM6. I believe it's worth trying impale as a spender to utilize F&R and equip Chain of Shadows to cope with the inferior AoE and skip trash with free vaults (which will also indirectly contribute to your dps via disc management) Not to mention impale has 100% proc coef. and works with Buriza as well. Nemesis Bracers would also be quite handy to spawn more elites. The extra attack speed from the Hunter's Wrath or a Lacuni Prowlers would complicate the Buriza internal cooldown issue anyway.
Don't forget the x% dodge per stack as well. I borrowed the idea from my SM6 setup and it works. I made a recent change. While keeping LP bracers, I traded Frostburn with Aquila Curiass and it improved toughness imbalance a lot. Over all, AD and hungering arrow's splash damage is really effective against trash. Build requires a little fishing to show its real performance though.
http://ptr.d3planner.com/639164020
Damage is satisfying although it feels a bit vunerable. Possible trade-off with minimum damage loss is LP to WoC bracers.
I believe, with the proper optimizations, this setup might push above 75 which is good enough for me..
Ballista's mitigation is mostly useful for close encounter and melee damage as in LON or N6 builds. UE4pc distance requirement will reduce the benefit to ranged damage only. Other offhand options - maybe the good old Calamity could make much more sense. Or the sticky trap xbow could be added for some AoE but I wouldn't keep my hopes high for it :D.
Regarding Lacuni Prowlers, I swapped it with Wraps of Clarity, because the build in its current state is bloated with toughness features, so it's a simple trade off to buff the damage. LON is extremely tough but needs all sorts of damage boost to compete with UE
Here's the d3planner link of the LON setup I ran on PTR;
http://ptr.d3planner.com/746878835
My personal opinion after last experiments and some more thread research on previous attempts to asses and/or utilize HA/DA to gain supreme single target damage advantage (there are so many attempts and threads going way back to vanilla);
-Although Buriza may help the cause (even in its crippled current state), it is in fact a different variable, and it won't add up to HA/DA pierces but will rather have its separate internal CD bound rythm and both override eachother. The pierce from Buriza is directly related to the skill proc coefficiency (0.65 for DA). This is why it probably messes up things at certain AS tresholds.
-While Buriza pierces are likely to hitch the higher above the observed AS cap (~1.16), HA/DA seems to be affected in a positive way by the increase.
-Dropping off Buriza from the equation and going crazy on AS witin an UE setup might drastically improve HA/DA performance..
I had some time to kill on PTR today.
Right after I read post #13, I checked what I have in stash, and came up with an apparently working cold LON variation. Although I had all the necessary ancient pieces per slot, they were far from decent in terms of stats/rolls nor did they have any augments or proper enchants. I also had to substitute Simplicity's strength to BotP since I didn't have a levelled one.. Anyway, against all the odds, the build turned out insanely tough with decent damage output. The toughness level was so ridicilous that I barely needed to move in the middle of chaos only when too many stuff overlapped, so instead of using vault or SS, I only equipped an Illusory Boots, which worked like a charm. I also was able to stack around 75-80 AD on gear and this also worked great in crowds. The hardest thing was to keep the AS below 2.00. I was able to maintain around 1.6 AS with unridable AS on 1-2 slots.
Under these conditions I had struggled to complete a gr65 but I believe with everything optimized, it definitely has potential to clear tier 70, maybe even a few more..
I might add a video capture just to show the gameplay but don't expect much since I won't bother optimization on PTR ^^
Least of all I formed up a sketch build. Here it is for those who might want to play around. A few things might be shifted for more dps..
Buriza-Do Kya"LON" a solo GR test build
The main problem about Buriza with UE builds is; you can't roll max disc on it.
If you believe HA has enough damage boost to carry on to higher levels then the native secondary "7.5–10.0% Chance to Freeze on Hit" is also great addition along with higher base damage compared to Dawn.
The gameplay seems to have similarities with SM6. I believe it's worth trying impale as a spender to utilize F&R and equip Chain of Shadows to cope with the inferior AoE and skip trash with free vaults (which will also indirectly contribute to your dps via disc management) Not to mention impale has 100% proc coef. and works with Buriza as well. Nemesis Bracers would also be quite handy to spawn more elites. The extra attack speed from the Hunter's Wrath or a Lacuni Prowlers would complicate the Buriza internal cooldown issue anyway.