Oh for the love of God. Can you stop talking to me? I don't even want to associate myself with someone like you anymore.
I played a PvP server in WoW until lvl 70 (yes you literally get camped for hours sometimes) then I got bored and quit, but yes sure I'm a carebear because I'd rather focus on playing cooperatively than stupidly having to make my games private and hide in town when a higher level PK comes in.
Ganking was stupid on WoW, I dealt with it. Do I want to have to deal with it again? No, not at all.
It's not that I CAN'T adapt, because I did. In D2 I stayed away from PKs for the most part, it doesn't mean I should have to change my harmless minding my own business gameplay so some griefer can get his jollies off knowing he disrupted another good time.
It show's just what the majority of PKs are about.
Deceiving, using third party programs, expecting people to bend to your flimsy excuses like "it's a gameplay mechanic!", reveling in others grief because it's "humorous", ambushing people when they are unsuspecting, and expecting people to completely play solo/private games just so you get what you want.
Why should one person get what they want over multiple others complaining when they get killed by the one person?
They shouldn't it's not debatable if you have any common sense. More people = more people to sell products to = more profit.
You want to PK that's great we get that. Blizzard will decide now what happens.
Now, can I leave without you trying to make some passive aggressive comment towards me?
Look man you deserve what you get when you play in public games. Your experience can be way more rewarding by joining and clan, playing with people with liked minded interests. You're not forced to play in open channels, which is where you are going to find most of the trash.
AGAIN you stated you want to be left alone by high level players. Hello? Level restrictions? CLICK THE DAMN BOX IT ANIT THAT HARD
I have nothing against you other than the fact you seem unable to recognize that by doing simple things like making private games, having level restrictions, and playing with friends are ways avoid PKs all together AND make game play better because of it. YOU have total control.
Easy, simple to use tools? Like what? /camp? /petition? So, I have to halt my gaming experience so you can enjoy an easy, no-skill kill? This game is not about you, or me... this game is about us, the players, the fans, those who love the game for what it is.... a fun game to play with your friends to achieve a common goal. The goal is presented to us... "Kill stuff, collect goodies, beat the game"... it's designed to take place in a community.... much like Diablofans.com... we're a community of like minds who love Diablo. Why, then, would people pit each other against one another for the sake of mere amusement of ourselves? Aren't we supposed to be a community?
I couldn't agree more. Stay out of public games, stick to playing with friends, support the community of players who's values match your own... and see how fast this little "PK problem" fades into nothing?
And yet, a large public outcry has arisen for a while now about griefing and PKing... lower levels complaining that Hillsbrad can never be leveled in due to the incessant amount of high levels looking for a fight.... or what about in zones where PKing is encouraged? Hellfire Penninsula much? Western Plaguelands? How many times must a character endure camping or griefing until it becomes unfair to them when they're new and its their first character? How long should they just buck up and take it, preventing them from participating in the end-game content that Blizzard's WoW devs oh-so-love? Tell me how a level 21 new player who finds themself on the wrong side of the road, camped for hours, deserves to get griefed just because it is available?
Make a new character, go to a PvE realm. It's that simple.
Yes, because everyone I met on WoW I became best friends with and still talk to, and everyone of those people play D3.
Can you stop addressing me now in your feeble attempt to insult me? I'm trying to leave the discussion on "I guess we agree to disagree".
I'll give it a read why not.
So far from what I've read your biggest argument against PKing is that they disrupt your social interaction with other players. Therefore preventing you from making a lasting relationship with someone online. You're forced to roam a lonely existence from game to game wishing and hoping no one will bust in a interrupt your precious cooperative experience EVEN though you have easy, simple to use tools at your disposal to prevent this from happening. You simply cannot adapt and are left in the cold.
I am not trying to insult you. But there is a reason why the phrase "carebear" was coined and you pretty much sum it up perfectly.
Not everyone. I know plenty that were on PvP because they had friends there. Large font doesn't make you cool.
PvP isn't PKing.
I'm done arguing about it. Blizzard will do what they see fit. There is no debating that.
whoa you actually have friends now? cool. maybe you should ask them to come play D2 with you so they can protect you from all the big bad pks running around ruining every game
yes, im talking in terms of a wow pvp server though (where u can actually go kill a low level player in a neutral zone). you can always "pvp" in arenas on a pve server.
people play on pvp servers because they like the option of open ended world pvp.
If another developer didn't like this statement something would of been said or his post edited.
It's hard to make private games with friends when you can't make friends do to games being interrupted by PKs...
You just shot yourself in the foot. Thanks for proving this.
3,608,091 Non-PvP total
2,406,074 PvP total
50/50? Try again. That's over 1 million more people on Non-PvP.
Sure WE'RE the annoying vocal minority... :rolleyes:
Sweet dreams about killing puppies or whatever it is PKs dream about.
40/60, 45/55. Okay - if you want to be technical. Sure.
WoW numbers show us that the PvP community is alive and well. Having things like PK, PvP and Griefing is good for business. We're talking about millions of potential sales based on that alone. PvP and PK will be in D3.
I'll shoot myself in the foot when D3 comes out and I'm proven wrong.
I think it's safe to say that the World of Warcraft game, and the Warcraft Franchise differ greatly from the Diablo franchise. Warcraft itself was designed specifically around PvP. Same with Starcraft. Diablo, however, was not.
That's why when you were killed by another player your ear dropped? Okay sure what ever you say. I guess the hostile button never really was mean't for PvP huh????
Have you even read what Bashiok has said about it?
Screw indication, he flat out said they don't like griefers.
Sure PKing was preventable, at great expense of the cooperative gameplay experience.
Sack up and stop crying because PK is going to be removed. :rolleyes: Isn't it fun to try to insult eachother on our beliefs over a game?
Some community manager says he doesn't like griefers so everyone should assume PK is out in D3? Right... I wouldn't put my money on that.
You act like using the custom game features is some kind of huge burden on cooperative play. I got a HUGE news flash for you. It actually helps cooperative play. Why?
Here's a two major reasons for you:
Private games with friends
Level restrictions keep unwanted high level players out.
It's nice not being stuck having to join public games all the time. I can actually group with my friends and avoid unwanted hostile players? WOW HOLY CRAP WHAT A CONCEPT. WOW HUGE BURDEN HERE!!!!!!!!!!!
Look at all the people who play on WoW PVP realms. It's close to 50/50. Fact is: People who want PK totally out of the game are an annoying vocal minority and nothing more. Move along.
But your logic is flawed... rules sets in RPGs are designed to create and maintain a fair and balanced game to provide enjoyment out of everyone. PKing is neither fair nor balanced... therefore rule sets will be implicated.
You can play WoW all day long, but you'll never convince Blizzard to allow Priest Turn Undead spells to damage the Forsaken... it's neither fair nor balanced to the entire player base.
How is my logic flawed? RPGs are based on choices. A PK chooses to go hostile. You, player have any number of tools at your disposal to deal with the threat. Regardless of gear, level, skill.
That's what what made D2 awesome and that's what made WoW awesome. Blizzard would have done away with any sort of "PKing" a long time ago if they didn't think it fit into there version of what an "RPG" is
Look man you deserve what you get when you play in public games. Your experience can be way more rewarding by joining and clan, playing with people with liked minded interests. You're not forced to play in open channels, which is where you are going to find most of the trash.
AGAIN you stated you want to be left alone by high level players. Hello? Level restrictions? CLICK THE DAMN BOX IT ANIT THAT HARD
I have nothing against you other than the fact you seem unable to recognize that by doing simple things like making private games, having level restrictions, and playing with friends are ways avoid PKs all together AND make game play better because of it. YOU have total control.
Oh and P.S.
CAREBEAR
I couldn't agree more. Stay out of public games, stick to playing with friends, support the community of players who's values match your own... and see how fast this little "PK problem" fades into nothing?
whoa whoa whoa i think we are thinking too hard now
Make a new character, go to a PvE realm. It's that simple.
EDIT, also come on? camped for hours...
So far from what I've read your biggest argument against PKing is that they disrupt your social interaction with other players. Therefore preventing you from making a lasting relationship with someone online. You're forced to roam a lonely existence from game to game wishing and hoping no one will bust in a interrupt your precious cooperative experience EVEN though you have easy, simple to use tools at your disposal to prevent this from happening. You simply cannot adapt and are left in the cold.
I am not trying to insult you. But there is a reason why the phrase "carebear" was coined and you pretty much sum it up perfectly.
whoa you actually have friends now? cool. maybe you should ask them to come play D2 with you so they can protect you from all the big bad pks running around ruining every game
yes, im talking in terms of a wow pvp server though (where u can actually go kill a low level player in a neutral zone). you can always "pvp" in arenas on a pve server.
people play on pvp servers because they like the option of open ended world pvp.
THEY PLAY ON PVP SERVERS BECAUSE THEY LIKE PVP
PK and Griefing happens on WoW pvp servers all the time. The 2 million players who play on those realms seem fine with that.
40/60, 45/55. Okay - if you want to be technical. Sure.
WoW numbers show us that the PvP community is alive and well. Having things like PK, PvP and Griefing is good for business. We're talking about millions of potential sales based on that alone. PvP and PK will be in D3.
I'll shoot myself in the foot when D3 comes out and I'm proven wrong.
That's why when you were killed by another player your ear dropped? Okay sure what ever you say. I guess the hostile button never really was mean't for PvP huh????
Some community manager says he doesn't like griefers so everyone should assume PK is out in D3? Right... I wouldn't put my money on that.
You act like using the custom game features is some kind of huge burden on cooperative play. I got a HUGE news flash for you. It actually helps cooperative play. Why?
Here's a two major reasons for you:
Private games with friends
Level restrictions keep unwanted high level players out.
It's nice not being stuck having to join public games all the time. I can actually group with my friends and avoid unwanted hostile players? WOW HOLY CRAP WHAT A CONCEPT. WOW HUGE BURDEN HERE!!!!!!!!!!!
LOOK: Want some real numbers?
http://www.warcraftrealms.com/quickstats.php
Look at all the people who play on WoW PVP realms. It's close to 50/50. Fact is: People who want PK totally out of the game are an annoying vocal minority and nothing more. Move along.
Good night.
That's why Blizzard makes the best games. Both sides still have options.
PK was completely preventable in D2 (bugs/hacks excluded)
WoW had PvE and PvP servers.
If that past is any indication of what D3 will hold, I'd sack up and stop crying about it already.
How is my logic flawed? RPGs are based on choices. A PK chooses to go hostile. You, player have any number of tools at your disposal to deal with the threat. Regardless of gear, level, skill.
That's what what made D2 awesome and that's what made WoW awesome. Blizzard would have done away with any sort of "PKing" a long time ago if they didn't think it fit into there version of what an "RPG" is
Learn to play. 6-7 people could easily kill a hammerdin.