Of course it will be harder to implement randomization in a full 3d environment... There are area's in D2 that aren't random... it makes leveling secondary characters much less frustrating and takes away the need to get power rushed...
The reason I hated act 3 was because the zone was so huge, and because it was random you could run for 20 minutes and not see a WP...
Again, there are plenty of contractors who are fully qualified to program it. It's a bad game when they have to repeatedly relate it to other games, especially if they're relating it to a budweizer of MMO's, WoW. Sure people get inspiration from other games and areas but core ideas come from the developers not Lord of the Rings, WoW and God of War. It's just becoming a blockbuster movie at this point, just a bunch of random things from previous movies, budget movies that sell well but are forgetable. It's destroying a franchise and degrading it's composition.
Like I said, certain spaces will be randomized in one form, or another, not entirely. Others will not be randomized, and the difficulty of doing so is probably what plays into this decision.. The way the act is structured, and the structures themselves can make it hard to randomize certain areas.. They'll still probably randomize dungeons, towers, and certain outside objects (ie. houses, entry's to dungeons)..I trust their decision.
If quite a bit of ithe game world isn't randomized it will alienate a big chunk of the Diablo fan base, let that be a prophecy. It's true that it's hard, but there are enough specialist contractors that can do it.
guys do u realize how hard it is to randomize outdoor environments without simply making them totally open? notice how d2 was basically just box shapes. it would be nigh impossible to do it. again we cant come to conclusions before we actually play it
It takes experts to do it but that is irrelevant, it's a big part of what made Diablo 1-2 fun, all the most rewarding things in life require you at your best, working hard on it. To just turn away because it's hard is depthless.
The randomized environments in regards to the unpredictability was one of the strong points with this rogue-like game. If they make Diablo 3 predictable by making the wilderness environments completely predictable in the way that walking down one path won't lead to the same destination twice, it'll alienate at LEAST 20% of the diablo fanbase in the long run, a line needs to be drawn before they make any more attempts at sabotaging the random generation Diablo way. It's an affront to everything that made the game lasting.
Honestly too few of the diablo fans like familiar environments but let's not try to do any factual break downs since it's always people misinterpeting and then flaming with accusations of flame or lack of a vision. Most of the diablo enthusiast are not interested in petty forums but what the development team picks up from all of you places like this are all they have to work with so far as communication. I'd tell you from a psycological/economic point of view the random generation is that if they keep it functionally similar to Diablo 2 they stand to read long lasting results, wasnt Diablo 2 once one of the best selling rpgs of all time and the most famous?
Let's be a little communist here and think of what the whole would want. Ehh?
Now don't pick apart my words, that won't do anything, just consider my words instead of waving the flag of disapproval.
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Honestly too few of the diablo fans like familiar environments but let's not try to do any factual break downs since it's always people misinterpeting and then flaming with accusations of flame or lack of a vision. Most of the diablo enthusiast are not interested in petty forums but what the development team picks up from all of you places like this are all they have to work with so far as communication. I'd tell you from a psycological/economic point of view the random generation is that if they keep it functionally similar to Diablo 2 they stand to read long lasting results, wasnt Diablo 2 once one of the best selling rpgs of all time and the most famous?
Let's be a little communist here and think of what the whole would want. Ehh?
Now don't pick apart my words, that won't do anything, just consider my words instead of waving the flag of disapproval.