Max gamma? That is a promotional D1 screenshot made by Blizzard back in a day. And those locations from D2 look even more colorful when you lower the gamma. Also, those screenshots are nothing. Diablo is colorful all the way through. Have you forgoten the exterior in A2? Forgotten about the Arcane Sanctuaty? What some people here want is literally a dark, gray game where you can't see a thing and do not convey a single good or bad emotion. A gray emotionless world.
Let's just say 3 pictures say more than a thousand words.
3) Not dark enough
Diablo 1 and 2 weren't much darker. Check the upper 3 screenshots.
On the exterior: It's not cause there's a skeleton running around on a grassy field that the picture should suddenly become black and white. There is no sane brain that thinks black grass is realistic. Also note that it's clearly the MIDDLE of a sunny day and not night at all. We don't know how dark the night will look and daytime should be bright. Saying a rainbow doesn't fit in the diablo universe is extremely nitpicking. Also note how it's been said that diablo 3 will be a world game, not a pure dungeon crawler. The world happens to have green grass, is there anything bad with that? Perhaps you guys should go outside more often and look at the colour of grass and trees...
The dungeons themselves are quite dark. Making them any darker as suggested in one of those bad ugly attempts of you makes the dungeon look:
- Undetailed: You simply can't see anything anymore. 90% of the detail is gone
- Unoriginal: black is black, there's no variety to it. I'd like to see more than 1 type of dungeon in a partly dungeoncrawl game.
- Unplayable: nobody can play a game that looks black. It's both unplayable on gameplay and unplayable as it's too much of a burden on your eyes. And it burns my eyes, seeing those "suggestions", as you'd call them.
4) not gothic enough
"The term “Gothic painting” usually means the church painting of the fourteenth and fifteenth centuries, with its characteristic flat perspective, bright colors, use of gold leaf, and the typical religious subject matter (divine figures are often shown sporting a flat gold circle around their heads, for example). Eighteenth-century Gothic painting could either imitate this style (especially in the medium of stained glass) or choose as subject matter a Gothic building or Gothic ruin. In the latter kinds of paintings, there is also often a gloomy or threatening tone or subject matter that can be called Gothic."
Bright colours, use of gold leaf, ...
Let's just say that you're hurting your stance on the matter more than doing good by saying it doesn't look gothic enough. The dungeon itself clearly has large gothic influences, larger than anything seen in the previous games.
Black is a colour that doesn't occur in nature. If a dungeon is made out of stone, it's most likely to be blue-ish. Yellow light on blue environment explains the green look of parts of the dungeon.
Also, if you actually would've looked at the screenshots you clearly see how lightsources have a large influence on the look of the dungeon. That's what you want, right? As a sidenote to that: previous games didn't have such clear differences from lightsources. Look at the dungeon screenshot in this message: the borders are clearly dark, but there is strong light emmiting from the firebolts as well as less strong light from the candles. There was no such thing in diablo.
If you're honest to yourself: the exaggerated parts aren't that exaggerated and definitely not as exaggerated as in WoW. As a sidenote to that, let's have a look at the model that was used to render the Barbarian sprites in diablo 2.
The shoulderpad alone is almost twice as large as the head. Besides, it's perhaps quite typical to the barbarian class that they have bulkier equipment.
Look at the WoW comparison, then try again. As a note to the oversized decorations: where? I mean, would you point that out to me please? I can't see any oversized braziers, and a statue can't really BE oversized per definition.
7) The game is about dungeons
Dungeons will certainly play a big part in diablo 3, and the dungeon we've seen so far has a dark dungeon-y feel to it.
Nevertheless, diablo 3 will be a world-rpg, which a heavy focus on the exteriors as well. I don't want to be playing in a forest as if I'm playing in a dungeon with black trees. I really don't. I.. Truly... don't.
If you use your brain, you can't possibly disagree on these arguments, because it is simply like that. End of the story. If you disagree, you're being ignorant.
If you use your heart, look DEEP into it. You can't possibly want a game that looks black... You can't POSSIBLY want a game with exteriors that all look like this abonimation, can you
Look deep into your heart... Does that look diablo 2 like? Does that look like it's made in the middle of the day? Does that even look good at any time of the day? The top right screenshot here almost looks like a graveyard... Now if it would be a graveyard haunted with zombies, it'd look perfect, but it's a freaking open spot in nature with some ancient ruins, how the hell can it look like that...
You can't make an intelligent argument with the complainers. Best you can do is insult them. They are so filled with their WoW-hatred that they cannot even read your post.
So what you are saying, you hate if D3 looks like WoW, but you don't mind if it looks exactly like some other game? Since if they would drop the stylized look, the game would look exactly like EVERY OTHER SINGLE HACK&SLASH IN EXISTENCE.
And by the way, it doesn't look like WoW. Not that WoW is something bad or whatever, it just doesn't. If this forum had more Diablo fans, when someone would dare to compare D3 with WoW, everyone would be saying 'OMG you did NOT just compare D3 to WoW -.-'. Alas, it's not happening. Emos.
Actually, he took your entire argument apart, bit-by-bit, on the previous page. Also, he can't be objective about it, seeing as it's all just differing opinions; that's why your argument fails on so many levels, this entire debate is subjective.
There shouldn't be a debate. You don't tell Blizzard how to make a game.
That comes across an awful lot like your a WoW player and not particularly enthused by Diablo's world/theme or play style. Which is fine, I have no problem with that at all, but it kind of exemplifies what I mean, and that is that seemingly the people that like it as it is aren't even interested in the original series and the theme they had?
I probably spent more time in D2 (and still do) than you ever will. And if graphics are EVERYTHING for you, maybe you should be looking for some other game, and not D3.
Even if I was a WoW player, I do not allow that you use the term maliciously. WoW-hating sheep is much worse than ANY conceivable form of WoW-sheep. And it makes me want to puke.
Quote from "Corwyn" »
Uh what? the poll and the top of this very thread is pretty much 60% in favour of it getting changed, thats an awful lot.?
Yes, awful lot of complainers. 7 million D2 fans do not see a reason to join some forum just to complain or sign petitions. They saw what the game looks like, they like it. Just log in to B.Net and enter some games..... Ask ANYONE if they think graphics should be changed.
As for nostalgia, Why the hell should Blizzard make a SEQUEL to appeal to a bunch of kids looking for WoW with different gameplay as opposed to those who loved the previous games and the setting?
Don't worry - WoW kids are appealed by the complexity and amount of skill needed to get your items. D3 remains something 'you can teach your grandmother to play in five minutes'. But indeed - if they make it look dark and gray like Doom 3, you don't have to worry that it will appeal to anyone in particular.
I think people should stop comparing the screenshots. Screenshots look nothing like full-motion gameplay. Take a deep breathe and imagine how crappy everything would look if they made everything dark and grayscale, but in full motion, as you watch the gameplay trailer. There's a screenshot of the colorful outdoor area, but a minute later, day almost turns into an evening or even night, and when they fight that last boss shown, it's pretty dark. Imagine how it would look if it was constantly like that, or even worse, like those photoshops? If there was no contrast at all, the game will look like a turd. 6.5 million people who played D2, didn't come and complain. So I think some people here should shut up and look some more at the trailer, before they give Blizz some ideas.
You guys are unbelievable. I didn't know it would come to terms that some forum kiddies will control how my D3 will look like. And it's mostly WoW-hating, paranoid sheep, who hate WoW simply because they can't play it (pay for it, for one reason or another) and think everything in D3 resembles WoW, even though they never played WoW for real, and the accusations don't stand because D3 doesn't resemble anything from WoW even the slightest. Shame on you all.
It has much more thousands of signatures now, i havent updated it but stop saying so much crap without knowing the facts.
Hm? As far as I can tell, your petition is full of crap and no facts. You said armor pieces look oversized? They look smaller than than almost any end-game armor and weapons in D2. You said the Cathedral in Tristram was gray and had no shades of blue or green? Blue and green were EXACTLY the colors used there.
So all I see is bullshit.
And yes, I'm still convinced your petition is fake to the bone.
Yeah, use the new one instead of the one-liner. It's actually got a pretty long and reasonable argument, if I do say so myself. Don't link to my site if you don't want to do it, but I do personally believe that the petition I created is better able to represent the "pro-D3" faction due to the arguments put forth. It's also got double the amount of signatures.
I reported it, but the moderators are not on our side apparently, and they will probably not change it.
It seems to me like the whole anti-D3 petition is fake anyway - you can't read any signatures! Typical bot petition.