@lamack You're not able to start or enter GR until you're lvl 70. Anyway playing GR1 is same as playing regular rift at normal diff with only difference you only get drop from RG.
I know, it was just an imaginary scenario of pregression/leveling all trough grifts. all because @deathmagus1 expeculated, as he sad: "so now i need a full set on my guys to get ready with crafting how many bounty's are forced on me now for one i never liked doing them and instead of doing them i would walk gr's to make them take longer i would go 1 11 21 31 37 45 and save it for group play".
Thats why i said previously: "Even a level 1 grift is out of reach to most new players and seasonal chars in the 1st week (more or less)", as most of them will not be at lv 70 yet. Casual players and a big percentual of non-season players will take a longer time to level up theirs seasonal chars. Without a sistem to help leveling, like the bounties, it would be really boring progress trough campaing mode, or dificult if you could enter a grift from the start lv 1.
As you said, we know some players, heavy seasonal ones, will beat grift 40+ in 1st 24h. But to most of player base, its not a truth. still there is a lot of players at non season games that are not ready to GR 40. and some of them will start seasonal chars too to get cosmetics and all the stuff it brings.
Edit: Of couse, if someone is at lv 70 and still have problems with a grift lv 1, better to go find another game because it's a big problem at D3! ^^ (just joking)
I think getting over 70 arcane dust for one pair of bracers was taking more time than getting legendary mats with some of other mats from caches in 2.3.
About grifts, since you cannot upgrade keys now you should store keys until you're able to do some 30-40's, unless you're dependent on some legendary gem. As far I tested on ptr you can get to torment 6-8 in one day (dependent on luck, tested without drop buff).
@lamack Level 1 GR is equal to normal difficulty so even with yellow gear it wouldn't be problem to complete. But I dont see a purpouse in doing super low GRs in 2.3 since you cannot go higher at cost of one key like in 2.2.
And I think GR40 will be beaten in first 24h of new season
Hi, azakus87, in fact, i just mentioned Gr1 because op said he would prefer to start doing grifts from start. And when new season comes to live we know we all will need to start from lv 1 GR and up every step again. Assuming you will star a new char from lv 1 - GR lv 1, in public games, you will be a little underpowered yet. Monster will get the 4 men bonus, but you will not have a good wep. armor or even all pieces of gear to equip, and will have little help from the other players for now as they will be at same position as you. So, it means: you are for yourself for now! Better to go for group only with friends or farm a little (lv 10?) to start joining public games. Of course you can have luck and find a group of players that will help more or less, but it is dubious to figure out yet.
IMO, it's a better way to craft items by new players/season beguinning, as you don't need to have tons of lengendaries to savage and get the forgoten souls to start crafting any recipe. You will need to do bounties anyway, to get materials, drops and all at beguining. Even a level 1 grift is out of reach to most new players and seasonal chars in the 1st week (more or less).
Devs intentions are to make every aspect of the game usefull in its way. So, bounties needed an incentive now, as you won't need them to farm keystones anymore. But don't mind about it, no recipe is good enought to use after 3-5 days playing. So, not worth the effort to farm them. Keep your material for cube recipes (we will need it a lot!). If you really want to use a build based on crafted items, it is fair you will need to farm the craft material to get a perfect piece of gear, like other builds will need to farm days/months to get theirs. But, crafted based builds still will be easy to gear up as you will have an item for sure after farm the recipe's components, while droped based build depends exclusively of RNGeesus to decide to help...
I know, it was just an imaginary scenario of pregression/leveling all trough grifts. all because @deathmagus1 expeculated, as he sad: "so now i need a full set on my guys to get ready with crafting how many bounty's are forced on me now for one i never liked doing them and instead of doing them i would walk gr's to make them take longer i would go 1 11 21 31 37 45 and save it for group play".
Thats why i said previously: "Even a level 1 grift is out of reach to most new players and seasonal chars in the 1st week (more or less)", as most of them will not be at lv 70 yet. Casual players and a big percentual of non-season players will take a longer time to level up theirs seasonal chars. Without a sistem to help leveling, like the bounties, it would be really boring progress trough campaing mode, or dificult if you could enter a grift from the start lv 1.
As you said, we know some players, heavy seasonal ones, will beat grift 40+ in 1st 24h. But to most of player base, its not a truth. still there is a lot of players at non season games that are not ready to GR 40. and some of them will start seasonal chars too to get cosmetics and all the stuff it brings.
Edit: Of couse, if someone is at lv 70 and still have problems with a grift lv 1, better to go find another game because it's a big problem at D3! ^^ (just joking)
Hi, azakus87, in fact, i just mentioned Gr1 because op said he would prefer to start doing grifts from start. And when new season comes to live we know we all will need to start from lv 1 GR and up every step again. Assuming you will star a new char from lv 1 - GR lv 1, in public games, you will be a little underpowered yet. Monster will get the 4 men bonus, but you will not have a good wep. armor or even all pieces of gear to equip, and will have little help from the other players for now as they will be at same position as you. So, it means: you are for yourself for now! Better to go for group only with friends or farm a little (lv 10?) to start joining public games. Of course you can have luck and find a group of players that will help more or less, but it is dubious to figure out yet.
IMO, it's a better way to craft items by new players/season beguinning, as you don't need to have tons of lengendaries to savage and get the forgoten souls to start crafting any recipe. You will need to do bounties anyway, to get materials, drops and all at beguining. Even a level 1 grift is out of reach to most new players and seasonal chars in the 1st week (more or less).
Devs intentions are to make every aspect of the game usefull in its way. So, bounties needed an incentive now, as you won't need them to farm keystones anymore. But don't mind about it, no recipe is good enought to use after 3-5 days playing. So, not worth the effort to farm them. Keep your material for cube recipes (we will need it a lot!). If you really want to use a build based on crafted items, it is fair you will need to farm the craft material to get a perfect piece of gear, like other builds will need to farm days/months to get theirs. But, crafted based builds still will be easy to gear up as you will have an item for sure after farm the recipe's components, while droped based build depends exclusively of RNGeesus to decide to help...