Given all the items that go into the finished build, a large amount of time will be spent farming for these items before we can play with the final... product.
At what point can we switch from a generic build to actually using EP / SSS?
I'd like to know more about the build and playstyle that goes into farming for this, and what it looks like before it's completed.
Once you have 6 piece set + either Madstone or Gungdo. It'll still suck until you get FoE, but I rolled without it through earlier torments for a bit on PTR and it was manageable. That's just how it is though, it's a 12 piece set. If you don't have all the pieces you'll be disappointed.
I'm going to disagree again on this aspect. It seems MHM keeps looking at it more from the perspective of already having another full set and switching over to Uliana. Having all the pieces will of course make you the strongest you can be with this set but it is still VERY good while you are gearing up as a fresh character.
Since your question seems to be precisely about what to do as a fresh character, I will try to lay it out for you. You will hit 70 and have some generic generator/spender build. If you get 2pc Uliana, Madstone, or Gungdo then you can start using EP:Strong Spirit to gain lots of resources to spam your spender more if you're solo or EP:Impending Doom in a group. If you've got multiple monks in group then anyone without U6+Madstone needs to use a different EP rune until they have it because using the same rune will just overwrite each others'. Once you get 4pc, Lion's Claw, FoE, or the previous mentioned Madstone then add SSS into your build, and if you're solo then probably keep another spender until you have FoE. Until you get 6pc, use any bonuses from other sets that you get to help you out. After that you just keep adding w/e you're missing to become more powerful.
My gearing strategy at the start will be: spend blood shards primarily to get 6pc and focus on the slots that I don't have any legendary/Uliana first, use the cube recipe Skill of Nilfur to reroll any extra set items to ones that I need, use the cube recipe Hope of Cain to upgrade yellow fist weapons to legendary for Lion's Claw/EP fist and maybe diabos to get FoE if I feel it's taking too long, when I'm T6 ready then do a few keywardens/ubers with a full group for a decent neck (perfect it later in T10).
Right, there are tons of ways to progress once you hit 70, for all classes. Monks have lots of options with 2 piece sets. I mean, you could go 2 piece Innas + Crudest Boots (all of which are easy to find) and go Fire Ally and boom you have 40% DIBS right off the bat.
My point is that the build in general is lacking quite a bit before you get all 12 pieces. There's no '11 piece' version of this that works nearly as well, IMO.
Given all the items that go into the finished build, a large amount of time will be spent farming for these items before we can play with the final... product.
At what point can we switch from a generic build to actually using EP / SSS?
I'd like to know more about the build and playstyle that goes into farming for this, and what it looks like before it's completed.
Once you have 6 piece set + either Madstone or Gungdo. It'll still suck until you get FoE, but I rolled without it through earlier torments for a bit on PTR and it was manageable. That's just how it is though, it's a 12 piece set. If you don't have all the pieces you'll be disappointed.
IG is ok non seasons, assuming you can find an elite pack every 8 seconds and kill them within 2 seconds - basically as long as you can reset it every 10 seconds. IG is fine for T10 once you're otherwise well geared & high paragon, but honestly it's just one of those builds that simply won't work well non-seasons. Hate to break it to ya.
Season version will have at least double the damage of NS.
Why strugle to go from 0 to 900+ .. when I can play with my 800 NS char ?
Because the seasonal item for monks is the Lion´s Claw...
you can run the set non season with fist of az'turrasq cubed and flow of eternity equipped, it won't be as powerful as the season version but it will be ~gr60 viable at least
GR60 viable? Wouldnt be so sure tho, those extra 7 attacks will be really missed in ns
dude did gr 61 before the wipe on hc season with lion's claw cubed and flow of eternity equipped (but no az'turrasq) so i figure you pretty much swap double the explosion amount from lion to double explosion damage from az'turrasq and come out to rougthly the same numbers for exploding palm and half for sss base, and it was on hardcore so on sc one could definitely go higher
I dunno, I still think claw + fist + FoE cubed is overall better than just claw cubed + FoE. Yes it's a higher damage range on FoE, but you miss a bunch of crit damage so it's not THAT much higher (certainly not double), AND you miss 10% CDR. I can't think of anyone using FoE as the weapon, just for the CDR loss alone.
Thanks for the testing, I'll see what I can do as well, but it doesn't seem to be that big a deal. Damage immunity was busted, let's face it. Glad they finally fixed Leoric's.
I have a feeling it will not go live the way it currently performs though. We will see.
Yup, there will probably be some sort of tweak. It's crazy fast right now, tons of toughness (I'm hitting 700m easily with unity), and sick damage ... and very easy/fluid playstyle. I honestly hope it stays but perhaps with slightly less damage.
Hey guys, today I explain and showcase the new Monk set coming in 2.3 - Uliana's Stratagem. Although it does have a steep gear requirement (it's basically a 12 piece set), it's one of the smoothest builds out there among a sea of clunkiness (see Helltooth Gary). I go over the gearing strategy, gem choices, speed farming vs. greater rift considerations, and blow up some T10 cows. Moo moo. Enjoy & discuss!
Right, there are tons of ways to progress once you hit 70, for all classes. Monks have lots of options with 2 piece sets. I mean, you could go 2 piece Innas + Crudest Boots (all of which are easy to find) and go Fire Ally and boom you have 40% DIBS right off the bat.
My point is that the build in general is lacking quite a bit before you get all 12 pieces. There's no '11 piece' version of this that works nearly as well, IMO.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
Once you have 6 piece set + either Madstone or Gungdo. It'll still suck until you get FoE, but I rolled without it through earlier torments for a bit on PTR and it was manageable. That's just how it is though, it's a 12 piece set. If you don't have all the pieces you'll be disappointed.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
IG is ok non seasons, assuming you can find an elite pack every 8 seconds and kill them within 2 seconds - basically as long as you can reset it every 10 seconds. IG is fine for T10 once you're otherwise well geared & high paragon, but honestly it's just one of those builds that simply won't work well non-seasons. Hate to break it to ya.
Season version will have at least double the damage of NS.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
I dunno, I still think claw + fist + FoE cubed is overall better than just claw cubed + FoE. Yes it's a higher damage range on FoE, but you miss a bunch of crit damage so it's not THAT much higher (certainly not double), AND you miss 10% CDR. I can't think of anyone using FoE as the weapon, just for the CDR loss alone.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
Thanks for the testing, I'll see what I can do as well, but it doesn't seem to be that big a deal. Damage immunity was busted, let's face it. Glad they finally fixed Leoric's.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
Yup, there will probably be some sort of tweak. It's crazy fast right now, tons of toughness (I'm hitting 700m easily with unity), and sick damage ... and very easy/fluid playstyle. I honestly hope it stays but perhaps with slightly less damage.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
Hey guys, today I explain and showcase the new Monk set coming in 2.3 - Uliana's Stratagem. Although it does have a steep gear requirement (it's basically a 12 piece set), it's one of the smoothest builds out there among a sea of clunkiness (see Helltooth Gary). I go over the gearing strategy, gem choices, speed farming vs. greater rift considerations, and blow up some T10 cows. Moo moo. Enjoy & discuss!
https://youtu.be/MFEjbqaUGNI
MeatHeadGaming - YouTube - Twitch - Facebook - Web