VMT8, I have a feeling that your version of the build, with the extra emphasis on Multishot, is going to reign supreme for this build. Yang's Recurve. Ninth Cirri Satchel, a lot of Hungering Arrow and Multishot damage, and Convention of the Elements. That version will probably be able to output the highest overall damage. Seeing as the primary difference between this build and the regular Multishot build is that we lose the Dead Mans Legacy, I think we make up for that damage loss with our Hungering Arrow.
With the (IMO unnecessary) buffs to Yang's Recurve, DH will have enough RCR to not run a generator for MS. The only reason to run would be for activating F/R. I unfortunately don't have time to wait queues for PTR, but your overall Hungering Arrow build is going to be VERY interesting for 2.3
Thanks for the shoutout! I intend to try both styles of builds when 2.3 hits
I like your focus on Area damage, and with the math included for the numbers. I never thought of running Area damage on Rings, so I'll definitely check it out.
Cheers
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With the (IMO unnecessary) buffs to Yang's Recurve, DH will have enough RCR to not run a generator for MS. The only reason to run would be for activating F/R. I unfortunately don't have time to wait queues for PTR, but your overall Hungering Arrow build is going to be VERY interesting for 2.3
I saw that, this should make this build interesting and solid, and Yang's Recurve got buffed as well, so there is a viable spender with MS now
Thanks for the shoutout! I intend to try both styles of builds when 2.3 hits
I like your focus on Area damage, and with the math included for the numbers. I never thought of running Area damage on Rings, so I'll definitely check it out.
Cheers