So, I know most of you are happy with all 6 classes that currently exist, but a couple of us want some change, something new.
We've got six different classes, divided in 3 and also divideable in 2:
3 Divisions: The Strenght Classes, the Dexterity Classes, and the Intellignce classes.
2 Divisions: The Main melee classes, and the Main ranged classes.
I've been thinking about what could be added to add some spice to this small list of heroes.
Something along the lines of Rogue, Priest, and Death Knight, based on WoW's classes.
The rogue would be this highly versatile and quick moving melee assassin, that was all around burst damaging (Something melee classes aren't famous for). Hopping all over the screen gnking and striking enemies, backstabbing, disabling, debuffing, and even supporting. They'd have the specific class gear as mantles (shoulder slot) trinkets (amulet) and as weapons, assassin blades (1 handers). For skills, they mostly have melee, but some weapon throw added in it, shuriken toss, and even shadow stepping (teleporting to behind the enemy and ganking them), they'd have a skill that would passively grant damage reduction and when activated they'd enter in stealth mode, being untargateable by anything and causing their next attack to cause extra damage. This would be a mix between Monk and Demon Hunter, retaining the dexterity factor while being a complete melee.
The Priest class would be based on supporting, but would also have a good damage output option. They'd have two types of spells: Holy, and Fire. The fire would be centered around DPS and Damage over time abilities, while the holy would be about healing while dealing damage (kinda like a skill that was AoE which healed members inside while dealing casual damage to monsters within the zone). Their class-specific gear would be robes (chest slot), hoods ( head slot), and tomes (off hands, kinda like sources) This would be a mix of a Crusader and a Wizard, being an intelligence based class while mostly used for support.
Now, the Death Knight. He'd use the power of demise to his own objectives, twisting enemie's minds into doing what he'd want them to do, taking them as his minions and being aided by them in combats. He'd have tanky abilities and damaging abilities. Cold damage would be his most notable perk, and he would have some sort of death steed as opposed to crusader's Steed Charge. Their class-only gear would be runic belts (waist slot), Death Holders (wrist slot) and rune blades ( 1 and 2 handers). He would be a mix of Witch Doctor and Barbarian, retaining the latter's strenght without losing the minions or DoTs from the former.
What do you guys think? Have any kind of class you'd be happy to see in game? What are your theories about new classes? Discuss bellow!!
"We were meant for more than this! We were not meant for Heaven nor Hell... But to a place beyond the depths and above the skies! " - Gurthalas, Cruel Angel of Wind and Flame.
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"We were meant for more than this! We were not meant for Heaven nor Hell... But to a place beyond the depths and above the skies! " - Gurthalas, Cruel Angel of Wind and Flame.