If they would just make the damn Scorch rune on arcane orb explode on impact... GG. People would run mm conflag + ao scorch and the damage would be awesome with splash. Problem is, that it's yet another fire focused build.
So the other option is to drastically buff magic missile with the cold rune. Make it peirce or explode on impact, increase its damage potential and area of effect. Then a cold focused build with cold mm + fo could be an awesome alternative and a much needed refreshing change to the wizard's metagame in general.
The new changes are straight up buffs but the triumv buff to AO is a bit of a downer because that means you can't go for a 2 handed weapon. Oh well, here's for hoping they change some mm runes or some AO runes because if not, i think a mm conflag build would stilll out-dps a mm+ao or cyclones / shock pulse / whatever.
Don't you think a full set + balstions of will + some mm-conflag/mirrorball/hydra build should be at least on par with FB at least? It doesn't look terribly behind
Yeah i was able to pull off 1.2 billion dps. It's too early to talk numbers but in general it seems ok... There are other builds in the game that are horribly overpowered so it's hard to see a new build as good unless it reaches DH M6 levels of dps... Kinda sucks.
Those hands are dropping non-stop on the PTR. I think they will put the new Arcane Orb legendary power on this item. Delsere won't go live without an additional help. Tal'Rasha got meteor boots, Delsere needs a legendary power as well to keep up. Energy Twister already got his legendary power, and is now an utility spell instead of a spender.
Please no... forcing us to use RORG is garbage. Tal rasha is so awesome because you can use 6p without RORG and use the meteor boots.
They need to add a 7th piece to all sets or just always make sure that the complimentary item won't be one of the 6p items but that's almost impossible... Plus, there's already the slow time helm (currently bugged afaik) so it would mean that you'd have to choose between a great utility or a damage boost (if those gloves get a AO bonus).
Anyway i agree with you that DMO (Delsere's magnum opus) won't go live in its current state because if it will it would be horribly underpwoered in relation to Tal rasha.
The solution to this set imo is to make the slow time bubbles stack. Make the DOT damage stack when you have more than 1 bubble and make the bonus damage stack but with diminishing returns - So let's say the first bubble gives you 500%, the second one 250%, third 125% and so on up to a max of 5 or something. Then, this set might be competetive in terms of dps.
In terms of mechanics and gameplay, this set is quite awesome. The slow time bubbles offer great crowd control and it's really awesome to be able to dodge incoming projectiles. Kiting with magic missiles / arcane orbs is quite awesome especially when you can keep all of the mobs slowed. I think the set in general is very nice but it just needs some tweaking.
Anyway looks like conflag is better... You can probably get 100m from each missile with proper optimization if not more. The frozen orb with 2h crit for me for ~200m plus conflag you dont have to manage AP and FO you run out, and simplcitiy strength gem gives nice heal i guess... (wasn't using it here by mistake).
Edit2: with a bit more optimization and using focus and restraint i can get close to 300m crits with mm conflag... cant see how i can give up unity in solo though (can always fish for a zombie rift...).
If they would just make the damn Scorch rune on arcane orb explode on impact... GG. People would run mm conflag + ao scorch and the damage would be awesome with splash. Problem is, that it's yet another fire focused build.
So the other option is to drastically buff magic missile with the cold rune. Make it peirce or explode on impact, increase its damage potential and area of effect. Then a cold focused build with cold mm + fo could be an awesome alternative and a much needed refreshing change to the wizard's metagame in general.
The new changes are straight up buffs but the triumv buff to AO is a bit of a downer because that means you can't go for a 2 handed weapon. Oh well, here's for hoping they change some mm runes or some AO runes because if not, i think a mm conflag build would stilll out-dps a mm+ao or cyclones / shock pulse / whatever.
Yeah i was able to pull off 1.2 billion dps. It's too early to talk numbers but in general it seems ok... There are other builds in the game that are horribly overpowered so it's hard to see a new build as good unless it reaches DH M6 levels of dps... Kinda sucks.
I also think that's the case. They are already purple too...
Please no... forcing us to use RORG is garbage. Tal rasha is so awesome because you can use 6p without RORG and use the meteor boots.
They need to add a 7th piece to all sets or just always make sure that the complimentary item won't be one of the 6p items but that's almost impossible... Plus, there's already the slow time helm (currently bugged afaik) so it would mean that you'd have to choose between a great utility or a damage boost (if those gloves get a AO bonus).
Anyway i agree with you that DMO (Delsere's magnum opus) won't go live in its current state because if it will it would be horribly underpwoered in relation to Tal rasha.
The solution to this set imo is to make the slow time bubbles stack. Make the DOT damage stack when you have more than 1 bubble and make the bonus damage stack but with diminishing returns - So let's say the first bubble gives you 500%, the second one 250%, third 125% and so on up to a max of 5 or something. Then, this set might be competetive in terms of dps.
In terms of mechanics and gameplay, this set is quite awesome. The slow time bubbles offer great crowd control and it's really awesome to be able to dodge incoming projectiles. Kiting with magic missiles / arcane orbs is quite awesome especially when you can keep all of the mobs slowed. I think the set in general is very nice but it just needs some tweaking.
http://youtu.be/NpDa9xOPcJU
Just made a short video of a solo gr 38 clear using the new set and a frozen orb build
Quality kinda sucks but just thought it could help some people out to develop their opinion and for those who havent seen it yet
That was the first build i tried and now im going to try mm conflag
Edit: Killing rg on 39 with conflag (non optimized...) http://youtu.be/Zg9gCwMMWlQ
Anyway looks like conflag is better... You can probably get 100m from each missile with proper optimization if not more. The frozen orb with 2h crit for me for ~200m plus conflag you dont have to manage AP and FO you run out, and simplcitiy strength gem gives nice heal i guess... (wasn't using it here by mistake).
Edit2: with a bit more optimization and using focus and restraint i can get close to 300m crits with mm conflag... cant see how i can give up unity in solo though (can always fish for a zombie rift...).
Edit3: this is absolutely op with mm conflag build http://i.imgur.com/kqog8im.png
Edit4: cleared 41 quite easily with a lucky rift, not using unity http://youtu.be/7UOqw74qNOQ