I had given him a heads up that he could get banned. He apologized, but didn't seem to have learned not to confront and challenge a moderator.
For those who love to troll, flame, or simply call people names such as idiot, moron, etc. know that you are walking on thin ice. You can break the ice and drown. Moderators are sharp and eager to hit the flush button. Don't give them the pleasure. Stay on topic, be nice to fellow members, and you'd have earned everyone's respect.
Once Diablo III closed beta starts, forum members will have the benefit of participating on fansite contests to win a spot on closed beta. Troll and flame, and you get banned. Was the joy of trolling worth losing a chance at participating on a Diablo III closed beta contest? I doubt that.
Atrumentis recently told me -- based on observations of his, what the cinematic teaser showed at WWI -- the location could possibly be Ureh. Points at Diablo: Kingdom of Shadow.
Personally, I liked what I saw in Paris on a helluva big screen. Games need to evolve and grow along with technology. Nowadays sprites is a thing of the past. Now all is 3D. The most visible difference besides the 3D models and 3D-illumination is that there is no longer a light-radius around the character.
In a dungeon, everything 15 yards away was dark and out of line of sight. However the outdoors didn't have this in Diablo II, so I don't mind seeing colorful outdoors in Diablo 3. Outdoor scenarios in Diablo 3 look neat in my opinion.
I am not sure if Diablo 3 should keep the light radius in dungeons however. You saw that big bunch of mobs coming at the Barbarian. I would rather see this bunch running at me from afar, allowing me to prepare to decide what to cast beforehand, than getting the @#$ scared out of me seeing them get to me within the 10-yards light radius.
I played yesterday my Barbarian again and reached the Chaos Sanctuary, and killed Diablo. I noticed the trouble I would get into with this light radius at times. I would attempt to escape a bunch of mobs by moving away just to find another group of mobs. I got surrounded and killed many times. If I could see beyond that light radius, I could prevent aggroing more mobs than I can handle.
By the way, I love the smell of toasted Diablo in the morning. And with a Barbarian.
I got word at 5:19:36 AM CST that allegedly Diablo III is estimated to release in March of 2009.
I'm not saying this is true, nor am I acting like one of those jackasses who kicks it with the CEO of Blizz every Friday and shares a few girls on Saturdays. All I'm saying is that from this exact minute of 5:31 AM CST on July 13th back to June 28th has been disguised as a 16 day journey, but it's been a fucking 200 year epic. I want this game out tomorrow. I want to not see it coming. I want some random buddy I got in the military to come from Naples, Bahrain, Sydney, Tokyo in the middle of the night, repel my damn wall through my window with a grappling hook, and jump on me screaming "I SAW DIABLO III AT BEST BUY! WHY ARE YOU SLEEPING!?!?"
So what I wanted to do is two things: #1 See if it's possible at all to get this confirmed if even by "That sounds about right"
#2 To let everyone know, if this is true, there is some hope that it is soon to come because I'd damn well expect the same and would be mad as hell if a brother on the frontlines was holding out on me
I don't expect too many responses that will be helpful or project answers, but all I need is one.
Blizzard never discusses a release date after a game announcement. The game is ready when it is ready. It's been their philosophy for quiet a while. I don't know what source you got March 2009 is a release date. To me that is a fallacy until Blizzard makes a official announcement. No offense.
Starcraft 2 was announced on May 2007. It is been a year and two months. I was at Paris, and we were told the single player is 1/3 done at this point. When will Starcraft 2 release? When it is ready.
It reverberates within when I think of Knaak's words. He said on my interview that Blizzard had great plans for Zayl the Necromancer. Could he have meant a new novel? Or did he mean Zayl would be in Diablo 3? If so, as an aged Necromancer -- 20 years later, since the Barbarian is the same guy. Or would Zayl be a quest NPC in Diablo 3?
Ponders. Ponders.
If all he meant was a new book, I think I have seen an interesting pattern.
Starcraft: I, Mengsk (by Graham McNeill)
World of Warcraft: Arthas (by Christie Golden)
... maybe Diablo: Zayl ?
Mike Huang, an ex-Blizzard North Developer, recently posted in his personal blog a few thoughts about Diablo III, from similarities to what they had done in the early concept stages of Diablo III prior to their departure, to the complete change of direction in certain areas of the game.
Mike Huang: When I left Blizzard in '03, Blizzard North had done quite a bit of pre-production work on Diablo III, as well as some protoyping on the 3d-game engine. Today at the Blizzard Invitational in Paris, they announced the release of Diablo III. Since much of the work we had done on Diablo III was concept and prototype work, seeing the development they've done over the last 5 years was very interesting; while some of the concepts we were developing definitely looks like it made it through to the version of the game they displayed, some of the design choices they appear to have made seem counter to the decisions the original Diablo team members would have made had they remained on development of the title -- the most apparent change that I can point to is the appearance of "floating numbers" as seen in the gameplay video -- this was a feature that Blizzard Irvine continually "suggested" during development on Diablo II, which Blizzard North refused to implement -- with development now located within Irvine, the decision to add floating numbers to the game isn't one which surprises me.
One of the design choices which again shows Blizzard Irvine's hand in the changes made is the re-appearance of the Barbarian character class -- the original design documents for Diablo III included a set of all new character classes, with no reappearance of old character classes (our reasons for this was simple -- since we were enhancing and improving the skill system, we didn't want to try and adapt old skills into a new system -- we'd rather create all new skills for the new character classes. The return of the Barbarian class feels like a change that was made after development of the title was moved to Irvine 3 years ago. -- this is an excerpt only. Read the full article at Mike Huang's blog
For those who love to troll, flame, or simply call people names such as idiot, moron, etc. know that you are walking on thin ice. You can break the ice and drown. Moderators are sharp and eager to hit the flush button. Don't give them the pleasure. Stay on topic, be nice to fellow members, and you'd have earned everyone's respect.
Once Diablo III closed beta starts, forum members will have the benefit of participating on fansite contests to win a spot on closed beta. Troll and flame, and you get banned. Was the joy of trolling worth losing a chance at participating on a Diablo III closed beta contest? I doubt that.
http://www.blizzplanet.com
http://www.blizzplanet.com
In a dungeon, everything 15 yards away was dark and out of line of sight. However the outdoors didn't have this in Diablo II, so I don't mind seeing colorful outdoors in Diablo 3. Outdoor scenarios in Diablo 3 look neat in my opinion.
I am not sure if Diablo 3 should keep the light radius in dungeons however. You saw that big bunch of mobs coming at the Barbarian. I would rather see this bunch running at me from afar, allowing me to prepare to decide what to cast beforehand, than getting the @#$ scared out of me seeing them get to me within the 10-yards light radius.
I played yesterday my Barbarian again and reached the Chaos Sanctuary, and killed Diablo. I noticed the trouble I would get into with this light radius at times. I would attempt to escape a bunch of mobs by moving away just to find another group of mobs. I got surrounded and killed many times. If I could see beyond that light radius, I could prevent aggroing more mobs than I can handle.
By the way, I love the smell of toasted Diablo in the morning. And with a Barbarian.
http://www.blizzplanet.com
Starcraft 2 was announced on May 2007. It is been a year and two months. I was at Paris, and we were told the single player is 1/3 done at this point. When will Starcraft 2 release? When it is ready.
http://www.blizzplanet.com
Ponders. Ponders.
If all he meant was a new book, I think I have seen an interesting pattern.
Starcraft: I, Mengsk (by Graham McNeill)
World of Warcraft: Arthas (by Christie Golden)
... maybe Diablo: Zayl ?
http://www.blizzplanet.com
Thanks, Lyquid.
http://www.blizzplanet.com