I have one last question Wudijo. In video we can see that you use Ballsitics passive on your Hellfire amulet. But we cant see other passives. My question is are you using Steady Aim or Single out passive in that video?
"So I did take a closer look at your video and I want to share my thoughts with you: In your particular rift, you encountered a lot of small worthless monsters, like those skeletons, but also big valuable creatures like savage beasts and punishers, and indeed did you fight 5+ monsters for quite some time. However, it was an open space map and a pretty long rift, so the density wasn't the best overall."
If you like I can help you with Excel project/calculator if you wish. I had all actual damage numbers (crit non cirt) in excel for pre patch sentry builds and combos. I think good calculation has to include monster type, HP, and amount of progress they give. The key here is progress per HP killed is not same for all monsters (it seems).I saw post on official forums about it not long time ago. Some guy listed all monsters and pregress % they give. 0.5% progress is not bad if you get it fast. That needs to be taken into account.
"Nearly none of your elite packs had you fighting more than 3 or 4 targets at a time (see 2:45, 4:00, 6:00, 7:20), and those punishers and leftover skeletons easily account for 1/3 or even more of the fight length in most cases (see 0:50, 1:40, 4:30, 5:00, 7:05)."
I don't know how you can see this because I can't see it when I look at my own video :). Few of the packs are offscreen all the time.
"In addition to that, it took you about 1:50 to kill one of the easy go-to single-target-only RGs on tier 47, and you even managed to refresh your BotP exactly 5 seconds before he spawned.I've taken a look at your profile and can see that you items are comparable to mine, your gems are even higher than mine, and paragon is almost the same, so we can assume that we have pretty much exactly the same potential damage output (discounting your advantage in ancient items). You used Steady Aim to clear the rift, yet I can use Single Out / Taeguk / Shooting Stars and kill the RG in approximately the same time on tier 52 (+/- 10 sec), which is a little more than double the HP of tier 47, while not losing out on the trash (perhaps even gaining) and certainly not on elites."
It is not a secret cold is bad for single target. But in your video you got perfect boss for Physical build. You fought Stonesinger and he has health link with his adds. And there are total of 3 targets. I would kill him faster with same cold build on 52 then I killed Choker on 47. Using Single Out is only good for single target and don't forget there is a hard cap for crit chance at 75%. BotP at max is still less damage then Taeguk at lvl 60.
I think any good calculation must take into account HP of small monsters, Boss, and Big monsters and progress they give. To have a good approximation about time spent fighting 1, 2, 3 ,4 or 5 targets you need to take into account possible targets HP.
Simple calculation shows that if you fight 5 targets 40% of time, 4 targets 20% of time, 3 targets 10% of time, 2 targets 10% of time and 1 target 10% of time and if all targets give same progress per HP killed cold does more damage overall. But it seems that is not the case.
900*5*0.4+900*4*0.2+900*3*0.1+900*2*0.1+900*1*0.1=1800+720+270+180+90=3060% for cold
1200*3*0.4+1200*3*0.2+1200*3*0.1+1200*2*0.1+1200*1*0.1=1440+720+360+240+120=2880% for physical
Until someone (including me) pass 52 using other build I will consider your research as correct.
I saw his video and almost 100% of the time, before boss, he is fighting 5+ monsters. I know you can kill 3 monsters faster with Shooting Stars but you have more then 3 monsters to fight almost all the time. Also, some bosses spawn minions.
Also LfB > SS for single target because you use it with Cindercoat.
You have to consider that the weak enemies die a lot quicker than the big guys, leaving me with 1-3 targets quite often. Watch out for that and you'll see that they survive a long time, probably 20-40% of the total fight length of each individual pull. Also, it's difficult to make LfB work in solo.
It all comes down to map type, monster type and monster density you get. For many Grifts cold is still better. I finished 48 solo in 13 min 22 sec using Cold build, I did not use any Pylon for boss fight and I got rift full of Winged Assassins, Exarch, Archers with good density. I died few times. Boss was Choker I think, he is not hard but is much harder then Stonesinger. I also did not use teaguk but bane of powerfull so I lost some potential damage there. I don't have shoulder with Area Damage so lost some damage there also. That was good enough for 38th rank EU and I did not even push that hard. It was so so Grift from my 4th try. I did not record that exact run but I recorder easy GR47 few days later.
I can't think of big monster that gives you good progress and that is so dangerous for you. For example: Punisher, Executioner, Mallet lord, Unburied, Disentombed Hulks all give good progress and present 0 danger to you. If you get only 3 of them then why no push forward and find +2 monsters for more overall damage? Also best monster you can get are Bears and you find more then 5 of them always. Champion packs (most HP) also have boss + minions > 3.
At the end I would say we agree that Physical is better in some Greater Rifts but we don't agree Physical is better ~10% for almost all Greater rifts.
In my opinion "hidden" benefit of Haxing Pants is that you can keep Teaguk up more easy then with Prides Falls. At least it is case with me after 15 min testing. Maybe when I get used to this a bit more I will change my mind.
I did not suggest LfB for solo, it is just disaster for solo. Cold and Physical gives you guaranteed damage while LfB is too situational. I just said that for single target LfB is still better then Physical which is true.
I saw his video and almost 100% of the time, before boss, he is fighting 5+ monsters. I know you can kill 3 monsters faster with Shooting Stars but you have more then 3 monsters to fight almost all the time. Also, some bosses spawn minions.
Also LfB > SS for single target because you use it with Cindercoat.
I tested Physical yesterday and finished 48 easy in 12 minutes. For now it seems good.
"So I did take a closer look at your video and I want to share my thoughts with you:
In your particular rift, you encountered a lot of small worthless monsters, like those skeletons, but also big valuable creatures like savage beasts and punishers, and indeed did you fight 5+ monsters for quite some time. However, it was an open space map and a pretty long rift, so the density wasn't the best overall."
If you like I can help you with Excel project/calculator if you wish. I had all actual damage numbers (crit non cirt) in excel for pre patch sentry builds and combos. I think good calculation has to include monster type, HP, and amount of progress they give. The key here is progress per HP killed is not same for all monsters (it seems).I saw post on official forums about it not long time ago. Some guy listed all monsters and pregress % they give. 0.5% progress is not bad if you get it fast. That needs to be taken into account.
"Nearly none of your elite packs had you fighting more than 3 or 4 targets at a time (see 2:45, 4:00, 6:00, 7:20), and those punishers and leftover skeletons easily account for 1/3 or even more of the fight length in most cases (see 0:50, 1:40, 4:30, 5:00, 7:05)."
I don't know how you can see this because I can't see it when I look at my own video :). Few of the packs are offscreen all the time.
"In addition to that, it took you about 1:50 to kill one of the easy go-to single-target-only RGs on tier 47, and you even managed to refresh your BotP exactly 5 seconds before he spawned.I've taken a look at your profile and can see that you items are comparable to mine, your gems are even higher than mine, and paragon is almost the same, so we can assume that we have pretty much exactly the same potential damage output (discounting your advantage in ancient items). You used Steady Aim to clear the rift, yet I can use Single Out / Taeguk / Shooting Stars and kill the RG in approximately the same time on tier 52 (+/- 10 sec), which is a little more than double the HP of tier 47, while not losing out on the trash (perhaps even gaining) and certainly not on elites."
It is not a secret cold is bad for single target. But in your video you got perfect boss for Physical build. You fought Stonesinger and he has health link with his adds. And there are total of 3 targets. I would kill him faster with same cold build on 52 then I killed Choker on 47. Using Single Out is only good for single target and don't forget there is a hard cap for crit chance at 75%. BotP at max is still less damage then Taeguk at lvl 60.
I think any good calculation must take into account HP of small monsters, Boss, and Big monsters and progress they give. To have a good approximation about time spent fighting 1, 2, 3 ,4 or 5 targets you need to take into account possible targets HP.
Simple calculation shows that if you fight 5 targets 40% of time, 4 targets 20% of time, 3 targets 10% of time, 2 targets 10% of time and 1 target 10% of time and if all targets give same progress per HP killed cold does more damage overall. But it seems that is not the case.
900*5*0.4+900*4*0.2+900*3*0.1+900*2*0.1+900*1*0.1=1800+720+270+180+90=3060% for cold
1200*3*0.4+1200*3*0.2+1200*3*0.1+1200*2*0.1+1200*1*0.1=1440+720+360+240+120=2880% for physical
Until someone (including me) pass 52 using other build I will consider your research as correct.
VIDEO here: http://www.youtube.com/watch?v=wzu8GFPdv20
I can't think of big monster that gives you good progress and that is so dangerous for you. For example: Punisher, Executioner, Mallet lord, Unburied, Disentombed Hulks all give good progress and present 0 danger to you. If you get only 3 of them then why no push forward and find +2 monsters for more overall damage? Also best monster you can get are Bears and you find more then 5 of them always. Champion packs (most HP) also have boss + minions > 3.
At the end I would say we agree that Physical is better in some Greater Rifts but we don't agree Physical is better ~10% for almost all Greater rifts.
In my opinion "hidden" benefit of Haxing Pants is that you can keep Teaguk up more easy then with Prides Falls. At least it is case with me after 15 min testing. Maybe when I get used to this a bit more I will change my mind.
I did not suggest LfB for solo, it is just disaster for solo. Cold and Physical gives you guaranteed damage while LfB is too situational. I just said that for single target LfB is still better then Physical which is true.
I saw his video and almost 100% of the time, before boss, he is fighting 5+ monsters. I know you can kill 3 monsters faster with Shooting Stars but you have more then 3 monsters to fight almost all the time. Also, some bosses spawn minions.
Also LfB > SS for single target because you use it with Cindercoat.
Btw. You show some mad skills in video.