* %200 EXP & Gold bonus event started for the weekend
* Personal note from the Developer
---- I have PhD qualifying exam this Tuesday. Insha'Allah if i can pass it, after passing it i am planning to start coding v3.
Unfortunately finding quality web designer failed so i will start to not loose anymore time.
* 83 New monsters added to the game
---- The good part is we have new artists this means more monster possibilities at the future
---- Total number of contributor monster artist count increased to 38
---- These artists can be seen at credits page
* Very special weekend event started with 300% EXP and Gold boost
---- This event will probably finish this tuesday - 9 July
* 60 New monsters added to the game. At the below of this thread you can see them. We have new artists and that is a good thing since it increases our chance to get new monsters in future
* Mixed general chat section added to the game. Every language can be spoken there. Good for 1 to 1 when no one else using
* Type chart page added so now you can see type effectiveness of attacking and defending types
* Trade-Sell history page added for Ancient and Legendary monsters. Benefit of this is, if you happen to suspect someone selling-buying monsters for real money, you can report them to me
awesome feedback
* 150% EXP and Gold bonus event started for the weekend
* 4 Monster images revamped and updated
--- Press F5 and refresh your browser cache if you are still seeing old images
source
* 1 New monster added to the game so now we have 1,800 different monsters
* Monster revamping process continue. It is slow because it is really hard to find such talented artists from reasonable prices.
* 2 Monster images revamped
* All monsters on maps re-assigned
* All monsters default abilities re-assigned
* All NPCs and their monsters re-assigned
* Special weekend 200% EXP event started
* Please hit F5 if you are still seeing old monsters
Revamped Monsters
#1223 Pyrake #858 Visiood
New monster
Source
* 6 Monster images updated with improved versions.
* A requested by players new feature, filtering to the MonsterDex and All Monsters page added
---- New feature screenshot
* %200 EXP & Gold bonus event started for the weekend
* Personal note from the Developer
* Updated monster images
* New feature screenshot
Source
* 9 Monster images updated. New images are definitely awesome.
* Hit F5 or refresh button at the browser if you are still seeing older images.
* Clock at the right top updated to real time
* Simple pure CSS battle animation added to the game
* %250 Bonus Event Started For The Weekend
source
* Critical stat were not getting increased when all stats were increased. This bug fixed
* New feature. Now on monster capturing page you will see a monster box that shows whether you own that monster or not
* 16 New monsters added to the game and 3 monsters images updated
---- Image Updated Monsters: 1775: Pangoro, 1526: Panleaf, 1527: Pochamp
* With this now we don't have any official Pokemon image anymore which were mistakenly added
* All monsters on maps re-assigned
* All monsters default abilities re-assigned
* All NPCs and their monsters re-assigned
* Monster appearing ratios significantly changed. Now Emissaries will more likely to appear than regular and superior.
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt
* Credits page updated since we have new artists
---- http://www.monstermmorpg.com/Credits
* Special weekend bonus EXP and Gold event start - 200%
* Here the new monsters
Source
* 32 New monsters added to the game (can be seen at the bottom of the thread) and 5 monsters images updated
---- Image updated monsters: 954: Falco, 955: Falcipy, 965: Chibee, 1507: Sounvern, 1508: Flowfairi
* All monsters on maps re-assigned
* All monsters default abilities re-assigned
* All NPCs and their monsters re-assigned
* Monster appearing ratios significantly changed. Now Emissaries will more likely to appear than regular and superior.
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt
* Credits page updated with row numbers also more artists added
---- http://www.monstermmorpg.com/Credits
* Main navigation menu bar and some hot links at the footer and header updated
* For the weekend 200% EXP & Gold bonus event started
* Home page load time decreased with performance tuning
* Here 32 new monsters
Source
Special weekend event of Monster MMORPG
200% Bonus Gold & Money from all battles
Below rare monsters have double chance to appear on the maps
Zenith:
Legendary:
Ancient:
* 150% EXP & Gold bonus from all battles
* Double chance to catch below Ancient and Legendary Monsters
---- Ancient
---- Legendary
source
haha good find. other people also said that umpa lumpa i didnt know that until people said
well artists are drawing as they wish. if i see that above certain quality i am asking permission to use
* 107 New monsters added to the game (can be seen at the bottom of the thread) and 9 monsters images updated
---- Image updated monsters: 1122: Angpsy, 1125: Bossang, 1140: Sepra, 1141: Serptychc, 1619: Helioptile, 1639: Wappa, 1624: Drapkin, 1625: Pupgon, 1626: Pumpagon
* New full featured stat calculator coded. This tool is supposed to work as you are in battle, which mean full stats.
---- First load the monster then click update to see stats
---- Stat Calculator : http://www.monstermmorpg.com/Stat-Calculator
* How to play, quick tutorial added to the home page and also as an in-depended page
---- How to play Monster MMORPG: http://www.monstermmorpg.com/How-To-Play
* New rules page added to the game and also hot linked with an icon from chat screen
---- Game rules: http://www.monstermmorpg.com/Rules
* Voting sites count decreased significantly
* All monsters on maps re-assigned
* All monsters default abilities re-assigned
* All NPCs and their monsters re-assigned
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt
* Credits page updated with row numbers also more artists added
---- http://www.monstermmorpg.com/Credits
* Main navigation menu bar and some hot links at the footer and header updated
* For the weekend 200% EXP & Gold bonus event started
* Home page load time decreased with performance tuning
* Here 107 new monsters from 9 new volunteer artists
source
* 83 New monsters added to the game
---- The good part is we have new artists this means more monster possibilities at the future
---- Total number of contributor monster artist count increased to 38
---- These artists can be seen at credits page
* Very special weekend event started with 300% EXP and Gold boost
---- This event will probably finish this tuesday - 9 July
* All monsters on maps re-assigned
* All monsters default abilities re-assigned
* All NPCs and their monsters re-assigned
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt
* MonsterDex now displays 100 monsters per page
* 3 Monsters images updated
---- #980 Flicey, #955 Falcipy, #1501 Behemoth
* Here the newly added monsters
source
* 60 New monsters added to the game. At the below of this thread you can see them. We have new artists and that is a good thing since it increases our chance to get new monsters in future
* Mixed general chat section added to the game. Every language can be spoken there. Good for 1 to 1 when no one else using
* Type chart page added so now you can see type effectiveness of attacking and defending types
---- http://www.monstermmorpg.com/Type-Chart
* Trade-Sell history page added for Ancient and Legendary monsters. Benefit of this is, if you happen to suspect someone selling-buying monsters for real money, you can report them to me
---- http://www.monstermmorpg.com/MonstersTradesSells.aspx
* User profile page, user monster details page won't require login anymore
* Main navigation menu organized a bit more
* All monsters on all maps re-assigned
* All NPCs on all maps re-assigned
* All Monsters default abilities are re-assigned
* 200% Bonus event started for weekend
* Walking monster count for per map increased to 50 from 40 so not appearing monster count decreased even though total monster count increased
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt
* 2 Existing monsters images updated
---- #971 Cornimy, #1031 Unimy
* New monsters images
source
Changes
* 28 New monsters added to the game. At the below of this message you can see them
* All monsters on all maps re-assigned
* All NPCs on all maps re-assigned
* 200% Bonus event started for weekend (don't worry hopefully following each week have)
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt
Monsters
* 120 New monsters added to the game. At the below of this message you can see them
* 5 Monsters images updated (replaced with better new ones)
* All monsters on all maps re-assigned
* All NPCs on all maps re-assigned
* 250% Bonus event started for weekend (don't worry hopefully following each week have)
* Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
---- http://www.monstermmorpg.com/NotAvailableToCatchThisTime.txt
And here comes the new monsters ^^