Wraith (unfinished ideas):
Masters of the spectral realm, wraiths are constantly split between the flesh and spirit. A master of stone, flesh and spirit. Though Wraiths typically utilize dual-wielded weaponry, most assume they have lowered their defenses. However, because of his ability to alter between stone form and spirit form, he has the most perfect defense. This allows him to concentrate on his offensive force.
Weapon: Mastery of two-handed weapons such as Longsword, Polearm, Large Axe, and Staves.
Skills Tree: Flesh, Spirit, and Stone
Spirit:
1. Ethereal (lvl 1): becomes an apparition similar to a spirit walker's "ethereal form" (from Warcraft III)
duration 10 seconds
effects: cannot be effected by physical damage; decreases poison, lightning, fire, and ice resistance (becomes more susceptible to elemental attacks).
increase skill points: increased duration and increase resistance
2. Fire resistance (lvl 6)
3. Ice resistance (lvl 6)
4. Lightning resistance (lvl 12)
5. Poison resistance. (lvl 12)
6. Spectrum Strike (lvl 18): attacks with the entire spectrum of elemental force: ice, lightning, poison, and fire.
7. Schismatism (lvl 30): the Wraith divides body and soul. While you still control his body, his soul wanders as a specter that has the Possession ability (similar to Banshee in Warcraft III) and possesses monsters to do your will.
Flesh:
1. Two-Handed Weaponry Mastery (lvl 1) passive effect
2. Life Drain (lvl 12): Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Wraith. (similar to the Dark Ranger's ability in Warcraft III)
increase skill: increase duration, and percentage of health.
3. Decay (lvl 30): Damages everything in its area of effect by 4% of its base hit points per second. (similar to Lich's ability in Warcraft III)
increase skill: increase duration, area of effect
Stone:
1. Medusa's Edge: enchants weapons into a solid rock and increase physical damage
2. Immortalize (lvl 24): Cast on target (self, allies, or enemies) and turn them into a statue for duration. In this form, he prevents 99% of all damage (elemental or physical) and becomes immobilized.
duration: 15 seconds
strategy: can be used to save self or allies during low health until a potion comes out or when allies kill most of the enemies. Or it can be used to lessen the amount of attacking enemies.
increase skill: increase percentage of succeeding spell, lower mana cost and duration
I think instead of making yourself immune to physical, it would be cool to have a hero that could dynamically reduce resistances to increase defense, or vice versa. It may not fit into the diablo realm, but i also like the idea of heroes using a powerful ability that reduces resistances/defenses for like 5 seconds after use.
Masters of the spectral realm, wraiths are constantly split between the flesh and spirit. A master of stone, flesh and spirit. Though Wraiths typically utilize dual-wielded weaponry, most assume they have lowered their defenses. However, because of his ability to alter between stone form and spirit form, he has the most perfect defense. This allows him to concentrate on his offensive force.
Weapon: Mastery of two-handed weapons such as Longsword, Polearm, Large Axe, and Staves.
Skills Tree: Flesh, Spirit, and Stone
Spirit:
1. Ethereal (lvl 1): becomes an apparition similar to a spirit walker's "ethereal form" (from Warcraft III)
duration 10 seconds
effects: cannot be effected by physical damage; decreases poison, lightning, fire, and ice resistance (becomes more susceptible to elemental attacks).
increase skill points: increased duration and increase resistance
2. Fire resistance (lvl 6)
3. Ice resistance (lvl 6)
4. Lightning resistance (lvl 12)
5. Poison resistance. (lvl 12)
6. Spectrum Strike (lvl 18): attacks with the entire spectrum of elemental force: ice, lightning, poison, and fire.
7. Schismatism (lvl 30): the Wraith divides body and soul. While you still control his body, his soul wanders as a specter that has the Possession ability (similar to Banshee in Warcraft III) and possesses monsters to do your will.
Flesh:
1. Two-Handed Weaponry Mastery (lvl 1) passive effect
2. Life Drain (lvl 12): Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Wraith. (similar to the Dark Ranger's ability in Warcraft III)
increase skill: increase duration, and percentage of health.
3. Decay (lvl 30): Damages everything in its area of effect by 4% of its base hit points per second. (similar to Lich's ability in Warcraft III)
increase skill: increase duration, area of effect
Stone:
1. Medusa's Edge: enchants weapons into a solid rock and increase physical damage
2. Immortalize (lvl 24): Cast on target (self, allies, or enemies) and turn them into a statue for duration. In this form, he prevents 99% of all damage (elemental or physical) and becomes immobilized.
duration: 15 seconds
strategy: can be used to save self or allies during low health until a potion comes out or when allies kill most of the enemies. Or it can be used to lessen the amount of attacking enemies.
increase skill: increase percentage of succeeding spell, lower mana cost and duration