I need 2 character. I want to see in Diablo 3 a cleric. He fight with God Words, with the HOly Bible. And the crazy monsters will be converted. GReat. I also want to see, a large breasted virgin nun. Who just run out from the nunnary, like Jean Darc:) LOL. This virgin women will be a great HOly virgin Amazon. She fight, with the power of her Virginity. This is a Great abnormous power. And the cleric , and the nun formed, a great twin.
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(In response to a question about the woman in the D3 cinematic and why she was clutching her heart)...
Quote from "Shiniku" »
Meh, I really doubt she can 'sense evil' or whatever. She was probably just excited about a shoe sale or something, coincidentally when evil was about.
They still have to fit the mage, rogue and priest classes.
(3 class trees each.
Bard (Priest) *Why not?*
Song buffs (Aura like tree with songs that inspire bonuses to attack, run speed, health regeneration and such)
Holy (Healing spells and anti undead spells)
Runecafting (The Bard puts temporary on people or items)
Brigand (Rogue) *Archer of course*
Marksmanship (skills such as arrows with explosive potions attached to them and arrows that attach to foes and pull them to the Brigand)
Hunting (stat and armor bonuses with temporary pet skills)
Raiding (Improves drops and traps)
Elemental herald (Mage) *couldn't think of a more believable name for a mage, why just call it a mage, it'd be generic.*
Metal (Transmute items into something of equal value through a special point system, can also coat self with an extremely thin metal skin that costs 1 weapon *kinda like the metal golem*
Lightning (Direct attacks and electrical buffs that protect against weapons
Earth (Spikes of earth, walls of dirt, you name it)
I'm worried that with the inclusion of the Witch Doctor the Necromancer may be out... they seem too just similar enough that Blizzard may just say screw you to the necromancer, being that they only have 5 more character slots... anyone see where I'm coming from?
First of all I agree with the argument that there shouldnt be any type of 'mythical' character class, it wouldnt fit with the rest of the game or lore. I will admit that they would be fun to play with, but I say again, they would not fit in the game at all. If Blizzard wanted to make another 'fantasy' style rpg where elves and orcs are characters they would..... oh, wait, they did already!
With the introduction of the Witch Doctor character, Blizzard is at least cracking the door that there are some other cultures in the world of Sanctuary that havent been explored yet.... so the idea of some sort of class based upon an 'eastern' culture (ie. kensai, samurai, ninja) wouldnt be too farfetched and as much as I think that this style of character would make a great replacement/extension of the assasin, I still wouldnt wish such a class to be part of the game for continuity's sake and that in the end such a class is just pointless.
I definately feel that there will be some skill tree crossing with some of the returning classes and in the creation of new classes to make up for any former characters that will be left out of the initial statement of Diablo 3.
Now that is all said and done... here are my 5 classes (and respective 3 skill trees):
1. Barbarian - given
- Melee skills
- War cries
- Smash/Leap skills
2. Witch Doctor - given (unfortunately the necro replacement)
- Summoning skills (mongrel/wall of undead)
- Dark magic skills (poisons/spells)
- Nature magic skills (fire/locust)
3. Pally/Knight - new twists on an iconic look (sword and shield)
- Holy skills (aura/defense/lightning)
- Melee skills (sword/polarm)
- Combat skills (speed attacks/weapon enchantment)
4. Druid/Hunter - redefined but still classic, assuming skills of zon and assasin (likely character due to artwork)
- Animal skills (shapeshifting/summon)
- Hunting skills (traps/bow)
- Elemental skills (ice/earthen)
5. Monk/Mage/Archaine - more of a 'physics' sorcerer type character
- ESP skills (mind control/paralyze/death stare? haha)
- Telekinetic skills (teleport/object throw/debris whirlwind)
- Magic skills (Fire/Lightning/Ice/cloak)
I would enjoy naga or something related to night elves, you could have a rogue or bring druid back and they could be exclusive to that race, would be sick. Also they should make it more like factions where it's like horde vs alliance, but possibly instead of that theme more like heaven vs hell, and you could have orcs etc on hell side and you could pit against the forces of evil. Would be good if they took more ideas from WoW.
No. Nothing should be taken from WoW. Nothing. Ever. No, elves, orcs, or factions. Good/Evil thats it. No more. Game over.
you know. i have never played hellfire and havent found it anywhere so.. plz enlighten me on where i can find the lost chapters in my diablo story
Alot of the "lore" added by the Hellfire expansion wasn't recognized by Blizz. So don't worry about it too heavily.
Rollback Post to RevisionRollBack
Long, long time Diablo fan; short, short time with DiabloFans. USEast D2 Ladder/1.13 Beta: Accnt = ChezPizmo USEast WCIII Ladder: Accnt = TeeheeSprinkles A cool, unrelated video; "Dude Bids 420 on Price is Right" ("420, Bob") "I'm nasty, I'm old and a little bit ornery; I look like Patrick Stewart and sound like Sean Connery." Patch 1.13 = (click here)
make it stop.
*crack out a karate chop covered in a spike gauntlet*
(3 class trees each.
Bard (Priest) *Why not?*
Song buffs (Aura like tree with songs that inspire bonuses to attack, run speed, health regeneration and such)
Holy (Healing spells and anti undead spells)
Runecafting (The Bard puts temporary on people or items)
Brigand (Rogue) *Archer of course*
Marksmanship (skills such as arrows with explosive potions attached to them and arrows that attach to foes and pull them to the Brigand)
Hunting (stat and armor bonuses with temporary pet skills)
Raiding (Improves drops and traps)
Elemental herald (Mage) *couldn't think of a more believable name for a mage, why just call it a mage, it'd be generic.*
Metal (Transmute items into something of equal value through a special point system, can also coat self with an extremely thin metal skin that costs 1 weapon *kinda like the metal golem*
Lightning (Direct attacks and electrical buffs that protect against weapons
Earth (Spikes of earth, walls of dirt, you name it)
Druid is gone, Witch doctor class replaces it
No. Nothing should be taken from WoW. Nothing. Ever. No, elves, orcs, or factions. Good/Evil thats it. No more. Game over.
Alot of the "lore" added by the Hellfire expansion wasn't recognized by Blizz. So don't worry about it too heavily.
USEast D2 Ladder/1.13 Beta: Accnt = ChezPizmo
USEast WCIII Ladder: Accnt = TeeheeSprinkles
"I'm nasty, I'm old and a little bit ornery; I look like Patrick Stewart and sound like Sean Connery."
Patch 1.13 = (click here)
Like what diablo 2 had