Ok, so I'm sure that many have noticed this but when flying type mobs (ghosts, wraiths for example) are killed at or outside of the boundaries, their loot 'disappears'. I see this a lot in Chaos Sanctuary but especially in Arcane Sanctuary as well.
I'm not a fan of changing the game too much, but D2R with all of its tweaks and adjustments itself is a big change. I think most of the updates and patches have been sensible so far, so I was hoping people could agree that perhaps it'd make sense to ensure that loot drops from these mob types always 'land' within the boundaries.
Thanks, can't wait to see what they come up with next regardless.
Ok, so I'm sure that many have noticed this but when flying type mobs (ghosts, wraiths for example) are killed at or outside of the boundaries, their loot 'disappears'. I see this a lot in Chaos Sanctuary but especially in Arcane Sanctuary as well.
I'm not a fan of changing the game too much, but D2R with all of its tweaks and adjustments itself is a big change. I think most of the updates and patches have been sensible so far, so I was hoping people could agree that perhaps it'd make sense to ensure that loot drops from these mob types always 'land' within the boundaries.
Thanks, can't wait to see what they come up with next regardless.
X-post from here: https://www.reddit.com/r/Diablo/comments/yi53da/small_suggestion_ensure_that_flying_type_mobs/
Posting for visibility and to throw this one out there. There may be some comments in that thread.
Hopefully the dev team can pick this one up.