Ok, I have a really neat speed farming build, but the damage numbers it says is awful.
When you first open up your equipment menu, it shows the attack/defence/regen under the your character. Those are the numbers I am referring to.
Mine says 978k/71.7m/2252k
Now, I don't need to be told that 978k is very low. I have way higher on other DH's.
I'm trying to figure out how they came up with the 71.7m ? I ask because I have similar numbers (vit/armor) on others, but have nowhere near 71.7m on them.
Is there a math equation for this, and what stats does it include?
I love the build, and she is very fast, it's just I am the kind of person who HAS to understand how things work.
Anyone who could help explain, I would be very thankful.
Just let me know what other stats Are needed for the equation.
Which build are you referring to? If you apply Vengeance - Dark Heart while you're in town this will greatly increase toughness number. Certain set bonuses (Unhallowed Essence) add up to your toughness as well as some items (Aquila Cuirass). It would be easier to tell if you give links to those characters or use a diablo 3 planner to calculate yourself and see what affects toughness.
Well, you kind of answered my question by just responding what you did, lol.
I have both unhallowed (full set bonus) AND aquilla cuirass on the DH.
So, what your saying is that the game actually does the math for defense bonuses, but for some reason seriously slacks off when doing damage math.
I have damage bonuses coming from tons of directions, but it's still only showing around 1k total damage. Which is ridiculous, because she tears through T10 mobs.
I didn't use an already made build. I simply built an unhallowed DH, who could take a hit, that burns t10 with nothing but evasive fire and cold-based-sentrys. And I mean that, she's got ele-arrow, and cluster, but I can't remember the last time I even hit those buttons. I use the spider companion and cold sentry simply for the slowing down and chill effects (cull of the weak), but she only uses evasive fire, and the 2.2 aps with it.
So basically on damage;
+42% evasive fire
+20% fire skill
+312% crit damage
+45.5% crit chance
2.20 attacks per second
9430% increase from dex
And its still only showing 1,007k, something isnt being figured in?
At least I understand where the 77.3m defense is coming from now, thank you.
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Greetings professor Falken
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Ok, I have a really neat speed farming build, but the damage numbers it says is awful.
When you first open up your equipment menu, it shows the attack/defence/regen under the your character. Those are the numbers I am referring to.
Mine says 978k/71.7m/2252k
Now, I don't need to be told that 978k is very low. I have way higher on other DH's.
I'm trying to figure out how they came up with the 71.7m ? I ask because I have similar numbers (vit/armor) on others, but have nowhere near 71.7m on them.
Is there a math equation for this, and what stats does it include?
I love the build, and she is very fast, it's just I am the kind of person who HAS to understand how things work.
Anyone who could help explain, I would be very thankful.
Just let me know what other stats Are needed for the equation.
Greetings professor Falken
Which build are you referring to? If you apply Vengeance - Dark Heart while you're in town this will greatly increase toughness number. Certain set bonuses (Unhallowed Essence) add up to your toughness as well as some items (Aquila Cuirass). It would be easier to tell if you give links to those characters or use a diablo 3 planner to calculate yourself and see what affects toughness.
Well, you kind of answered my question by just responding what you did, lol.
I have both unhallowed (full set bonus) AND aquilla cuirass on the DH.
So, what your saying is that the game actually does the math for defense bonuses, but for some reason seriously slacks off when doing damage math.
I have damage bonuses coming from tons of directions, but it's still only showing around 1k total damage. Which is ridiculous, because she tears through T10 mobs.
I didn't use an already made build. I simply built an unhallowed DH, who could take a hit, that burns t10 with nothing but evasive fire and cold-based-sentrys. And I mean that, she's got ele-arrow, and cluster, but I can't remember the last time I even hit those buttons. I use the spider companion and cold sentry simply for the slowing down and chill effects (cull of the weak), but she only uses evasive fire, and the 2.2 aps with it.
So basically on damage;
+42% evasive fire
+20% fire skill
+312% crit damage
+45.5% crit chance
2.20 attacks per second
9430% increase from dex
And its still only showing 1,007k, something isnt being figured in?
At least I understand where the 77.3m defense is coming from now, thank you.
Greetings professor Falken