At a quick glance, with no beta experience I've drafted up these three builds:
A solo build for obvious solo play.
A build for group regular play.
A build for 'hardcore' play focused on my teammates.
I would like review(s) and suggestions to the builds. Also, providing reasons for your suggested changes is obviously preferred; examples of situations and usage are always a plus.
I like the hardcore one, the survival makes you pretty unbreakable. However if I may suggest just linking the page you made the trees on so people can mouse over the skills.
Good idea, apologies. Yeah I really want 'different' builds for those three situations (solo, group and hardcore) but would you think I am over doing it and should just have one group build? Though I know people who have builds for many various situations (my brother and his friends have 4-6 builds on certain classes).
i like the 3 clases of builds you made, about multiple group builds for diferent group set up thats cool if you are playing with organized friends, but in random itll be hard to pick one build as anyone can start making changes and what not, plus the amount of clase-build combinations you'll find in a random group will be too many.
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"Click on everything that moves until it blows up in bloody chunks and treasure"
-Kevin Martens
i like the 3 clases of builds you made, about multiple group builds for diferent group set up thats cool if you are playing with organized friends, but in random itll be hard to pick one build as anyone can start making changes and what not, plus the amount of clase-build combinations you'll find in a random group will be too many.
I should mention I have roughly 12 real life friends I will be playing with, and when they're not on I will be solo'ing. Thank you for the compliment on my builds.
The build is about dash to target.
Using 3 spirit builders to regen spirit quickly as well as 24% additional damage using rotation 1, 2, 3, 4:
(1) "Fist of thunder" (16% dodge for 2 sec)
(2) "crippling wave" (increases damage by 10%)
(3) "Way of the hundred fists" (big damage)
and
(4) "Explosive palm " (increase damage by 12%) and heals due to passive ability “Transcendence”
For follower use templar for more healing via loyalty and inspire.
The build has a lot of AOE attacks as well as dodge and damage increase for going toe to toe vrs a boss or group.
Three main issues i saw with this build is:
1. I am not stacking dodge, so that could be a bad thing, however the way i see it unless i get insane spike damage i have enough heals from my passive, healing mantra and merc to sustain me.
2. Single target damage skill is not present in my build
3. Resistance, i really hated not taking "One with everything" however, depending on circumstance one of the passives can be replaced by that.
Comments, critiques are welcome.
Ty.
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Group Regular Build
Solo Regular Build
Hardcore Build
But yeah not bad
-Kevin Martens
Pumpkin Contest Submission:
http://habeasporpoise.deviantart.com/art/Diablo-3-Pumpkin-263477540
http://d3db.com/tool/calculator/monk/13355
The build is about dash to target.
Using 3 spirit builders to regen spirit quickly as well as 24% additional damage using rotation 1, 2, 3, 4:
(1) "Fist of thunder" (16% dodge for 2 sec)
(2) "crippling wave" (increases damage by 10%)
(3) "Way of the hundred fists" (big damage)
and
(4) "Explosive palm " (increase damage by 12%) and heals due to passive ability “Transcendence”
For follower use templar for more healing via loyalty and inspire.
The build has a lot of AOE attacks as well as dodge and damage increase for going toe to toe vrs a boss or group.
Three main issues i saw with this build is:
1. I am not stacking dodge, so that could be a bad thing, however the way i see it unless i get insane spike damage i have enough heals from my passive, healing mantra and merc to sustain me.
2. Single target damage skill is not present in my build
3. Resistance, i really hated not taking "One with everything" however, depending on circumstance one of the passives can be replaced by that.
Comments, critiques are welcome.
Ty.