I have several things im clueless on the dmg calcs for the monk. First ?....the 2 seperate hand weapons. How does the math work out say how they both toghether is better or worse than a verygood 2hander? Also if you roll +10% dmg on one or both of the 1handers. Now is that 10% +10%, equal an overall +20% for all skills? Or does that +10% roll just added to the dmg of a single weapon?
Also the diffrent calcs VS Additive VS multplicive? Like all his passives that give a flat rate of dmg boost for mooving around. +20%. Now is that take whatever dmg you would like and its +20% better? Or is it added at the end of the calc? Im sorry im so lost....what.about rhe +% elemental bonus from bracers and amulet. Im only at 35/40 max so am i missing 5x much more important because its the elemental boost?
Last question. The 2 legendary gems i use often. BotS Vs (forget name currently...+15 against elites. And +20% dmg buff after killing a pack. .....id love some talks about why i ahould use one over the other. Totally trying to learn $!
depth diggers (Primary skills that generate resource deal 80–100% additional damage.) is adiitive damage? may be thats why nobody take Skill Dmg % on belt in new 2gen build...
Also the diffrent calcs VS Additive VS multplicive? Like all his passives that give a flat rate of dmg boost for mooving around. +20%. Now is that take whatever dmg you would like and its +20% better? Or is it added at the end of the calc? Im sorry im so lost....what.about rhe +% elemental bonus from bracers and amulet. Im only at 35/40 max so am i missing 5x much more important because its the elemental boost?
Last question. The 2 legendary gems i use often. BotS Vs (forget name currently...+15 against elites. And +20% dmg buff after killing a pack. .....id love some talks about why i ahould use one over the other. Totally trying to learn $!
depth diggers (Primary skills that generate resource deal 80–100% additional damage.) is adiitive damage? may be thats why nobody take Skill Dmg % on belt in new 2gen build...