"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
no you create men and start with some already. and it probably does require a pretty nice comp to run at decent settings.
ive played rome and medieval and they were fun
"a pretty nice comp" doesn't tell me much :'(
Like...I play wow basically on full except for the new shadow details...I have 3 gigs of ram and a decent video card....I want to try it!
Rollback Post to RevisionRollBack
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
1 Question. Do you get to create men and stuff or is this game where u start off with X amount of men and that is it?
No you can create units in your cities. The world map expands from the Americans, down through most of South America, all the way to Europe (all of it except for Africa), and India.
There are multiple ways to win, but I go for the total world domination route. You upgrade buildings and what-not, which allows you to have a better economy and recruit better units.
Here's the systen specs:
OS - XP or Vista 32
Processor - Intel 2.4ghz or equivalent
RAM - 2GB (Vista) 1GB (XP)
GPU - 256MB Card, DirectX 9.0
HDD Space - 15GB
Here's a picture of me pwning a British player in an online battle. At the beginning, he charged three groups of Calvary, and I charged my four groups of BETTER Calvary, obliterating them. So then as soon as he advances his army, I back mine up on top of the hill that's behind me, which has cliffs beside it, so he has to go at me. Well, once my guys are in the forest they're hidden ... so he's walking through, when suddenly 2k+ guard infantry open fire out of nowhere. It was hilarious. Brits dropping all over the place :cute:.
Then he tried to charge me in melee with his guys in a last ditch effort, but my guys were beating him still, and then I charged down my Calvary (seen behind) that I had positioned at the edge of the forest. That's what lured him there, because they weren't hidden, so he was trying to get them.
It's a great game. I'll give you guys a quick rundown:
Empire combines turn-based strategy with real-time battles to make a great game. Imagine a Risk board with all the countries of the world, then you have your like 30 different factions, England, France, Prussia, etc... all on the map. The Grand Campaign starts in the year 1700, basically the gunpowder age. Like I said there's two arenas of the game which you'll find yourself in - the real-time battles and the main map of the world where you manage your empire.
The main map consists of all of Europe, the northern tip of Africa, all of Asia continuing down southeast, also includes the northern part of the Middle East and all of India. There is also of course the Americas, which includes modern Canada, USA, Mexico and islands of the Caribbean in Central America as well as South America.
In the Grand Campaign (the main game mode), you pick a faction that starts with some territories on the world map and your job is to conquer territories and forge an empire. This is the newest in the Total War series and it has the deepest gameplay yet. On the world map, you play turn-based strategy where each "turn" (much like a turn in Risk or Monopoly) presents you with an opportunity to move around armies, construct buildings in your cities as well as upgrade things like farms, smaller towns and everything in between to keep your Empire running. A big part of the game is trade and commerce. You can make diplomatic deals with other nations, such as alliances, trade agreements, payments, swapping and demanding certain regions, etc...
Each turn lasts 6 months of calendar time, so every 2 turns, the year increases by 1. You receive an income each turn based on money made from trade and taxation, and then subtracted from that are construction costs and upkeep costs for your military and naval units. The surplus is left for you to spend.
You can google some screenshots of the world map, but armies are represented by a single soldier on the map who can walk around a certain distance each turn. It may take 2-3 turns (12-16 months of "time) for an army to travel a long distance. Remember this is 1700, they had to walk
When it comes time for inevitable battle, whether you are advancing on an enemy city or defending, you can fight the battle in real-time, as people posted the screenshots in this thread. You have complete control over formations, firing orders and everything in between. Its the gunpowder age so it's mostly muskets and line infantry firing away at each other, but of course there are canons and other artillery used to bombard the enemy, as well as melee infantry and cavalry. There is a great deal of strategy involved in the real-time combat which makes the game extremely fun.
Managing the Empire can be tricky but also immensely fun. You can set up colonies in the Americas and start making tons of money from trade and colonization, or set about conquering mainland Europe. Its a great game that takes some time to learn, but I'll say I played it for 4 days straight and finally ended up winning the campaign. Great game. 9.5/10
That's a good question. My Empire savegame is corrupted (anytime I load my savegame and click end turn, it crashes on me) so I don't know. Ive seen other people's screenshots that go past the year 1800. I don't know if the game officially stops you at any point. I just know that for most of the campaigns (I chose the longest campaign available), you have to complete your goals BY 1800. Not sure if the campaign simply ends there.
Either way theres mods out there that can make each year last more than 2 turns to increase the time you have to play, or simply allow you to go past the point where the developers coded the campaign to end. Again I don't know for sure, but I do know that mods exist to make the game longer.
Damn Frenchies trying to ambush me. Good thing ol' Georgie Washington is on the scene!
I'll post some more screens later.
CyberPunk RP Nexus
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
ive played rome and medieval and they were fun
"to the worm in horseradish, the world is horseradish."
"a pretty nice comp" doesn't tell me much :'(
Like...I play wow basically on full except for the new shadow details...I have 3 gigs of ram and a decent video card....I want to try it!
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
No you can create units in your cities. The world map expands from the Americans, down through most of South America, all the way to Europe (all of it except for Africa), and India.
There are multiple ways to win, but I go for the total world domination route. You upgrade buildings and what-not, which allows you to have a better economy and recruit better units.
Here's the systen specs:
OS - XP or Vista 32
Processor - Intel 2.4ghz or equivalent
RAM - 2GB (Vista) 1GB (XP)
GPU - 256MB Card, DirectX 9.0
HDD Space - 15GB
CyberPunk RP Nexus
RISK
I don't know much about my new Vista 64bit. Does this run good on it?
Then he tried to charge me in melee with his guys in a last ditch effort, but my guys were beating him still, and then I charged down my Calvary (seen behind) that I had positioned at the edge of the forest. That's what lured him there, because they weren't hidden, so he was trying to get them.
CyberPunk RP Nexus
I'm doing mostly online battles atm. The main city building and stuff is in the grand campaign, which is single player.
Online battles are fun too, as you can see.
CyberPunk RP Nexus
CyberPunk RP Nexus
Empire combines turn-based strategy with real-time battles to make a great game. Imagine a Risk board with all the countries of the world, then you have your like 30 different factions, England, France, Prussia, etc... all on the map. The Grand Campaign starts in the year 1700, basically the gunpowder age. Like I said there's two arenas of the game which you'll find yourself in - the real-time battles and the main map of the world where you manage your empire.
The main map consists of all of Europe, the northern tip of Africa, all of Asia continuing down southeast, also includes the northern part of the Middle East and all of India. There is also of course the Americas, which includes modern Canada, USA, Mexico and islands of the Caribbean in Central America as well as South America.
In the Grand Campaign (the main game mode), you pick a faction that starts with some territories on the world map and your job is to conquer territories and forge an empire. This is the newest in the Total War series and it has the deepest gameplay yet. On the world map, you play turn-based strategy where each "turn" (much like a turn in Risk or Monopoly) presents you with an opportunity to move around armies, construct buildings in your cities as well as upgrade things like farms, smaller towns and everything in between to keep your Empire running. A big part of the game is trade and commerce. You can make diplomatic deals with other nations, such as alliances, trade agreements, payments, swapping and demanding certain regions, etc...
Each turn lasts 6 months of calendar time, so every 2 turns, the year increases by 1. You receive an income each turn based on money made from trade and taxation, and then subtracted from that are construction costs and upkeep costs for your military and naval units. The surplus is left for you to spend.
You can google some screenshots of the world map, but armies are represented by a single soldier on the map who can walk around a certain distance each turn. It may take 2-3 turns (12-16 months of "time) for an army to travel a long distance. Remember this is 1700, they had to walk
When it comes time for inevitable battle, whether you are advancing on an enemy city or defending, you can fight the battle in real-time, as people posted the screenshots in this thread. You have complete control over formations, firing orders and everything in between. Its the gunpowder age so it's mostly muskets and line infantry firing away at each other, but of course there are canons and other artillery used to bombard the enemy, as well as melee infantry and cavalry. There is a great deal of strategy involved in the real-time combat which makes the game extremely fun.
Managing the Empire can be tricky but also immensely fun. You can set up colonies in the Americas and start making tons of money from trade and colonization, or set about conquering mainland Europe. Its a great game that takes some time to learn, but I'll say I played it for 4 days straight and finally ended up winning the campaign. Great game. 9.5/10
Either way theres mods out there that can make each year last more than 2 turns to increase the time you have to play, or simply allow you to go past the point where the developers coded the campaign to end. Again I don't know for sure, but I do know that mods exist to make the game longer.