each one will post a diablo like scenarios (multiple choices) to progress.
the next poster will choose one of the scenarios.
the next poster will describe the scenario in detail (and at the end of it some more multiple choices for the next poster) .. and so on..
This should look like those books with multiple choices of d&d, (example "if you wish to enter the right door move to page 219, the left door 122...")
Ill start:
You wake up in a fiery place. in front of you are two huge doors, and in between them stands a black statue of a small demon.
you look around , if you had to guess where you are your best shot was "HELL"
choose your next step:
1)left Door
2)right Door
3)examine statue
After examining yourself you found that you have no weapons or armor, no visible damage and strange headache. Place is filled with long forgotten corpses around altar in the middle of it. You quickly look around and found number of items which you can use, but too heavy to take all of them, which one will you take? :
1) Rusted creepy POLEARM spiring from skeleton
2) STAFF of some magic power from robed skeleton
3) Demonic looking DAGGER carved into altar in the middle of the room
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And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell...
You pick up the staff and examine it. The staff is surprisingly light, about 4 feet in length and decorated with what appears to be runic symbols from ancient times. A quartz-like gem adorns the top end of the staff and you have the feeling that if certain words are uttered, the gem (and maybe the runic symbols) would start to glow.
A sudden tinge of excitement runs down your spine and strangely enough, it is as if the staff responded to your thoughts. Suddenly, you hear slow, scratching sounds coming from the other side of the door. You quickly glance at the statue and its eyes seem to be looking back at you.
You focus hard on particularly nothing, trying desperately to draw power from the staff. Then you realize that maybe you should've picked another weapon.
Choose your next step:
1) Drop the staff and grab the rusted creepy POLEARM spiring from skeleton.
2) Drop the staff and grab the demonic looking DAGGER carved into altar in the middle of the room.
3) Continue to concentrate and see if you could draw power from the staff.
2) Drop the staff and grab the demonic looking DAGGER carved into altar in the middle of the room.
You pick it up, and gain 50 faster cast rate and a ridiculous amount of magic resistance. Then you spam fireballs at a rate of 3 per second.
What are you going to aim it at?
1)the Altar
2)The Skeleton
3)The building
You gleefully shoot fireballs at the walls and ceiling with the fervor of a young child. In the excitement, several key structural points damaged by the by fireballs begin to give out, and you realize the room you're in will soon collapse.
You panic for a moment before a piece of falling debris strikes you on your head, the inflicted wound forcing you to regain your senses.
The place won't last much longer. You:
1)Attempt to leave through the left door.
2)Try your escape with the right door.
3)Take cover, brace yourself and hope for the best.
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rules are simple:
each one will post a diablo like scenarios (multiple choices) to progress.
the next poster will choose one of the scenarios.
the next poster will describe the scenario in detail (and at the end of it some more multiple choices for the next poster) .. and so on..
This should look like those books with multiple choices of d&d, (example "if you wish to enter the right door move to page 219, the left door 122...")
Ill start:
You wake up in a fiery place. in front of you are two huge doors, and in between them stands a black statue of a small demon.
you look around , if you had to guess where you are your best shot was "HELL"
choose your next step:
1)left Door
2)right Door
3)examine statue
After examining yourself you found that you have no weapons or armor, no visible damage and strange headache. Place is filled with long forgotten corpses around altar in the middle of it. You quickly look around and found number of items which you can use, but too heavy to take all of them, which one will you take? :
1) Rusted creepy POLEARM spiring from skeleton
2) STAFF of some magic power from robed skeleton
3) Demonic looking DAGGER carved into altar in the middle of the room
And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell...
You pick up the staff and examine it. The staff is surprisingly light, about 4 feet in length and decorated with what appears to be runic symbols from ancient times. A quartz-like gem adorns the top end of the staff and you have the feeling that if certain words are uttered, the gem (and maybe the runic symbols) would start to glow.
A sudden tinge of excitement runs down your spine and strangely enough, it is as if the staff responded to your thoughts. Suddenly, you hear slow, scratching sounds coming from the other side of the door. You quickly glance at the statue and its eyes seem to be looking back at you.
You focus hard on particularly nothing, trying desperately to draw power from the staff. Then you realize that maybe you should've picked another weapon.
Choose your next step:
1) Drop the staff and grab the rusted creepy POLEARM spiring from skeleton.
2) Drop the staff and grab the demonic looking DAGGER carved into altar in the middle of the room.
3) Continue to concentrate and see if you could draw power from the staff.
You pick it up, and gain 50 faster cast rate and a ridiculous amount of magic resistance. Then you spam fireballs at a rate of 3 per second.
What are you going to aim it at?
1)the Altar
2)The Skeleton
3)The building
You gleefully shoot fireballs at the walls and ceiling with the fervor of a young child. In the excitement, several key structural points damaged by the by fireballs begin to give out, and you realize the room you're in will soon collapse.
You panic for a moment before a piece of falling debris strikes you on your head, the inflicted wound forcing you to regain your senses.
The place won't last much longer. You:
1)Attempt to leave through the left door.
2)Try your escape with the right door.
3)Take cover, brace yourself and hope for the best.