The thing I was most excited about was the datamined entry on the Legendary Items and their proc effects! I loved it when Blizzard implemented that change in patch 1.08, and being able to test them out was pretty cool. The new ones seem to take things a step further, and I can't wait to see them in action for Reaper of Souls.
The clan system definitely excites me the most! At the beginning of Diablo 3 I had a blast playing in a group from Normal to the beginning of Inferno. Once I hit Inferno it was easy to see that it wasn't always beneficial playing in a group, but rather solo. Monster damage and health scaled too much for group play to be efficient. I began playing alone and saw how important playing with others added to the enjoyment of the game. Blizzard has done a good job making changes to the game to encourage group play. I hope the clan system will help people find groups to play with, resulting in more enjoyment of the game.
I'm generally excited for Endless Dungeons, the Crusader, Paragon 2.0 (Although this might come before), and the Mystic!
I feel that RoS and the upcoming changes in Loot 2.0 and Paragon 2.0 will really make me do a major come-back in D3, and spend as many long days and nights as just when D3 was released. Hopefully I'll stay hooked for longer.
Everything Sounds fun and exciting, i cant wait for AH removal, but fear it will just entice other means of getting items to people. Loot 2.0 Paragon, and i guess the new act, and maybe the new class... ya know, just maybe
I'm most excited about the Nephalem Rifts and Adventure mode. More ways to do stuff is always better! There's so little to do now (except grinding/farming regular mobs/bosses), so this sounds like a godsend to me.
Addendum: if I won the Blizzcon in the Box, am I not allowed to win the Blizzcon tickets? I'd gladly give up my prize, or raffle it off if it's already on its way to me.
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When I grow up, I want to be a frill-necked lizard.